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Non Standards for the Pro Deci max 15k - Labyrinthe Forum
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> Non Standards for the Pro Deci max 15k
Helsvell
post Mar 10 2024, 03:15 PM
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Neuro-magical: These effects are from a neuronic base, with black mana added.

Neuro-spiritual: These effects are from a neuronic base, with evil spirit added.

Neuro-mantic: These effects are from a neuronic base, with black mana and evil spirit added.

Domination: This is the standard neuronic ability but will affect up to 11th level. Power bases will be called if this is not just neuronic.

Sewer Stench: This causes the loss of 1 point of stacking DAC per 5 mins as eyes water and the senses are assailed, affecting all those within the sewer. Should a character within the sewer make use of the Sniff or Locational Sniff ability the acrid smell disrupts further use of the Sniff ability for that adventure. If a character uses a perfume or scent potion to try and negate the smell it mixes in such a fashion that they are also now coated in the Sewers stench and anyone standing within 100’ of the character takes the effects of the stench. Immunity to olfactory attacks applies and it is physical power base but is not a flesh and blood effect.

“Slayer’s”: This works as the Demon Slayer ability but works on any target. Any effect or weapon blow will start at the logical power base (e.g., physical for a normal weapon, magical for a spell), and will add on required power bases, colours, types (e.g., flaming, ranged) as required to affect the target. It does not automatically do the worst damage and doesn’t include all power bases (unless needed to hurt the target).

Demonic: This will be evil spirit, black/onyx mana.



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Helsvell
post Mar 15 2024, 09:02 AM
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From: Medway
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Shadowed: As darkness but doesn’t obscure vision. Counts as darkness for abilities/spells (e.g. Shadow Strike, Shadow Shift, Cloak of Shadows).

Lesser Blinkered Eye: Can only scry about things that you can see.

Touch Of Death 3 destiny makers: Minimum suspend life.


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