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Zombies (and Vessel of the Dead) - Labyrinthe Forum

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> Zombies (and Vessel of the Dead)
post Jul 28 2023, 12:54 PM
Post #1


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From: "Sunny" Wales
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Hi All,

I am looking at increasing a Zombie's hits.

There is obviously Undead Master, I have a number of things passed as well

"28 seconds Later: Zombies get undead alacrity cast on them if they stand still for 30 seconds" and 3 extra levels for hit calculating in Lieu of some guild benefits...

but that still only takes a Zombie to 27 hits (which while great for a zombie is not a patch on some of the numbers people froth about... if it just froth, or am I missing something?)

Would be interested in peoples experiences



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post Jul 28 2023, 01:08 PM
Post #2


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From: Portsmouth
Member No.: 176

I've something, for Kaleb, on T:10 which allows me to spend 30 seconds prep time to double the Hits of an undead I summon.
Can only be applied to one undead at a time, doesn't stack with non-published increases.
I think it's post 6th Undead Master

I've never really tried to go higher.
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post Jul 28 2023, 01:16 PM
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The big part you're missing is most big numbers are using level 8 UDM for eg. double hits or stacking multiple zombies on top of each other.

Greater Zombie and Skeletal Knight are good as well as they use double/triple caster level.

AntiPaladins can get 20 caster levels using the published system which puts them slightly ahead as well.
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