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Super Dooper Dabbler - Labyrinthe Forum
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> Super Dooper Dabbler, Want something to do while eating breakfast :)
BennyB
post Feb 7 2023, 11:57 AM
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So I've now got Cunning to Scout -> Leywalker -> Wayfinder -> Rogue -> Awakener!

Obviously there are now a million things to buy, but I was thinking about getting some useful things that are a little attuned to the dungeon.

I already have a pre-dungeon lucky idea and 10 power of scrolls chosen by the ref at the start of the day (with a default if they're too busy / can't decide)

Was thinking about something like:
----
Multiclass - Super Dooper Dabbler:
All abilities from this class can only be used on dungeon, on the day they are chosen. Existing pre-dungeon lucky idea may now additionally include additional details as to what might be a good idea to pick at the start of the day.

--
1 - Super Leywalker
Starts the day with 1 published druidic talisman that costs 50pts (or less).
--
2 - Super Awakener
Gains 18(?) tblp of neuronic innates from the awakener list. (1/day innate psychic spy = 9tblp, 2/day innates of psychic spy = 18tblp)
--
3 - Super Wayfinder
Gains 10pts of spiritual innates from his list at the start of the day, if these innates are advanced miracles they cost double.
--
4 - Super Rogue
Gains an additional 3 filled specialist slots (maximum level 4) and innates of any spells that go into them.
--
5 - Super Scout
May choose an additional published tendency for the day (must have been able to buy it if hadn't already fill existing tendency slots)
--
6 -
----

I'm not really liking the wayfinder / rogue levels (a little boring) and have changed the tblp for the neuronics a number of different times. I'm thinking about putting in a restriction about not being able to combine different powers, maybe counts as / takes the path slot? (I'm really not worried about combining different power bases).

Also trying to think of something for level 6.

Thoughts and comments gratefully received.

Ben
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Onasuma
post Feb 7 2023, 12:29 PM
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Level 6 seems to me best placed as "beneficially counts as any/all brackets" not huge, but very thematic.

Heather
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BennyB
post Feb 7 2023, 12:36 PM
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QUOTE(Onasuma @ Feb 7 2023, 12:29 PM) *
Level 6 seems to me best placed as "beneficially counts as any/all brackets" not huge, but very thematic.

Heather


I like that, I was thinking about reducing the buy 6 tables below from super dabbler...

Thanks

Ben
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Leo
post Mar 2 2023, 04:48 PM
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For maximum dabbling, rather than having a set list of "gain x at level 1, gain Y at level 2" this feels like it might be an opportunity for "Gain one option from the below list for each level of this multiclass, chosen at the start of each dungeon", and then fill the sheet with as big a table of options as you reckon you can get away with.

You could put all sorts on there, including lucky ideas about what to spend the other levels on.
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BennyB
post Mar 2 2023, 05:36 PM
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QUOTE(Leo @ Mar 2 2023, 04:48 PM) *
For maximum dabbling, rather than having a set list of "gain x at level 1, gain Y at level 2" this feels like it might be an opportunity for "Gain one option from the below list for each level of this multiclass, chosen at the start of each dungeon", and then fill the sheet with as big a table of options as you reckon you can get away with.

You could put all sorts on there, including lucky ideas about what to spend the other levels on.

That's a lovely idea, I might put that into something this evening.

Thanks for that.

Ben
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DavidFisher
post Mar 3 2023, 02:09 PM
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I'd just add "gains a pre-event lucky idea in regard to best choices for this MC" rather than adapt the existing one

When you say "That costs 50 points of less" this can be confusing as your costs may change over time. I'd change to X EP. Also then enxure you add ( , ) so you can buy more

Again add ( , ) after each lvl

Is L4 (Rogue) going to allow advanced? It doesn't say. I'd add "May fill one of these with a single advanced glyph up to 4th". May then purchase a 2nd advanced glyph up to 4th for _____ points. May instead combine these 2 and take a single advanced up to L8

L5 - add can't be one I have already bought

L6 - ideas:
- may use an innate to empower your weapon. It will inflict 1 blow per power point (3TBLP of neuronic) and inflict that powerbase + relevant colour (so an innate walk on air (s) would allow 3 blows of blue mana based damage). May mix as required so the walk on air coudl be combined with a cure disease for 3 blows of mantic damage (blue mana / goodly spirit)

- may empower an innate such that it has other powerbases added to it. This uses my path slot. So if I wanted to cast a mantic cure disease, I could add 3 mana of innates to empower it. The magical side becomes the colour of the innates used. May combine as many powerbases as desired. May upgrade this such that the additional powerbases only need 1/2 the power cost for ____ points (thus, a mantic Heal would only require 2 mana of innates), rounded up.

- pooling (probably 10K gift)

David







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