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Multiple threats detected - Labyrinthe Forum
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> Multiple threats detected, FD 23 Kotl brief
AodhanK
post Dec 26 2023, 10:32 PM
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Levy
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As the sun began to rise on the Far North, a strange wave of power pulsed through the land, then stopped. Moments later, it happened again - but stronger - then stopped. And again, a few moments later, it happened again, sending a pulse of power all through the North. Peons that were awake in the early morning could feel the ground shake and they struggled to keep their balance.

All of a sudden the sky flashed violet and then a dark shade of red. A deafening noise erupted and multiple beams of light pierced through the clouds and struck one point in the mountains, then faded. Those that were nearby confirmed that it was the abandoned site of the Iron Citadel and as they approached the site where they saw the beams of power strike, they could see visible signs of mass entropic energy pulsing around the citadel. It was clear that it was no longer abandoned and something was going on.

--

Meanwhile, an alert is posted around Mordred's Rest in the early hours of the 27th:


To any trustworthy and loyal mercenaries available at this time. A situation has emerged.

Multiple threats have been detected in the past hours, across the entirety of Labyrinthia - including Ishma, Amles, the Baronies, Sweethaven and the Far North. Some of them have presented varied but concerning levels of ritual energy, however there is something odd about the way the energy is being harnessed, it seems to be drawing the strength from Primus and sending it off-plane. The biggest anomaly of energy is coming from the Far North, which seems to be displaying extremely unstable and entropic power.

As well as this, a small northern village called Kindlebrook has been taken over by a hostile group, calling themselves the Orhim Guard. Our suspicions are that this group is somewhat connected to the unusual other threats detected across Primus, and are using Kindlebrook as part of their supply chain for their antics in the North.

If any potent mercenaries are interested in investigating and trying to stop the many threats that have appeared, then please head to the Knights of the Land Offices in Mordred's Rest this morning.

OC: Time-in at 10am in the Tavern.
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