just want to say thanks, to all who were playing / monstering / reffing in yp's today |
just want to say thanks, to all who were playing / monstering / reffing in yp's today |
Aug 14 2011, 06:12 PM
Post
#1
|
|
Group: Posts: 0 Joined: -- Member No.: 0 |
I had a really good time today and just thought that I should thank you all for making it as brilliant as it was
hope to see you all soon from Bradley |
|
|
Aug 14 2011, 08:18 PM
Post
#2
|
|
Group: Posts: 0 Joined: -- Member No.: 0 |
|
|
|
Aug 14 2011, 10:01 PM
Post
#3
|
|
Group: Posts: 0 Joined: -- Member No.: 0 |
make sure you have an ability/miracle that can get you out of a tight situation.
|
|
|
Aug 15 2011, 01:12 PM
Post
#4
|
|
Group: Posts: 0 Joined: -- Member No.: 0 |
|
|
|
Aug 15 2011, 01:41 PM
Post
#5
|
|
Group: Posts: 0 Joined: -- Member No.: 0 |
If you do start a priest I'd recommend your first one being a follower of an existing church and using a tried and tested miracle list. Information on churches can be found in the divine guidance document (downloadable from the main website), on the Labyrinthe wiki (www.labywiki.co.uk) and in the almanac if the church also has guild benefits.
Actually, starting a character who's a member of one of the more active churches that also have guild benefits wouldn't be a bad idea. I'm quickly flicking through the latest almanac and these are:
All of these should be on the wiki by now, so if you don't have an almanac and want some further information have a peek at the wiki. If you do start a priest who is a church member then please try to choose a church because you like the tenets of their faith rather than because you like their miracle list - you can supplement a mediocre miracle list with new miracles purchased post 8th, you can't supplement bad roleplay through not following your church's ethos. |
|
|
Aug 15 2011, 06:26 PM
Post
#6
|
|
Group: Posts: 0 Joined: -- Member No.: 0 |
If you do start a priest I'd recommend your first one being a follower of an existing church and using a tried and tested miracle list. Information on churches can be found in the divine guidance document (downloadable from the main website), on the Labyrinthe wiki (www.labywiki.co.uk) and in the almanac if the church also has guild benefits. Actually, starting a character who's a member of one of the more active churches that also have guild benefits wouldn't be a bad idea. I'm quickly flicking through the latest almanac and these are:
If you do start a priest who is a church member then please try to choose a church because you like the tenets of their faith rather than because you like their miracle list - you can supplement a mediocre miracle list with new miracles purchased post 8th, you can't supplement bad roleplay through not following your church's ethos. Awesome! thanks i'll take a look |
|
|
Lo-Fi Version | Time is now: 3rd May 2024 - 01:45 AM |