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> Senatorial Call for Mercenary Muster - 22th day Of Maii IM 1021, (IC Brief for the Ruin themeday 22/05/21)
Mart07
post Apr 25 2021, 05:41 PM
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Member No.: 57



Dear heroes of Primus (and beyond)… I trust this finds you well after a right strange year or so for all of us.

Just as many of us ‘ave been lookin’ into things a little closer to home – so have the forces what would mean us all harm – bringing disorder and a whole heap of unpleasantness to the lands we call home and endangerin’ them what we love and hold dear.

This is a lengthy read, but important - so grab a cup of something warmin’ and settle in comfy for it.


I would call all them what can to muster on Starsday 22nd day of Maii to counter one such threat – that bein’ The Cult of Nightmares, one of the groups associated with the power known as Ruin.

As a little reminder and as previously communicated by the office of the Lord Inquisitor Apathy (originally in Airprus IM1019, and again in Februar IM 1021) – Ruin and its associated organisations are censured and prescribed.

The entity commonly known as Ruin (I will not repeat its true name here) and its associated organisations – the Cult of Nightmares and the Order of Dreams are with immediate effect censured and proscribed.

Members of these organisations are considered ostracised should mercenaries encounter them. Furthermore, providing assistance to members of a proscribed faith or organisation is a felony.

These groups follow Ruin, and seek nothing more than to bring its realm of torment and insanity to Primus.

It is important that if the forces of Ruin, the Cult of Nightmares or the Order of Dreams are encountered they are directly opposed and more importantly information is recovered and shared. Please contact the Inquisition with any relevant information. Equally, should you wish more detail on these matters in advance of potential contact with these groups then this can be made possible.

Apathy
Lord Inquisitor


Through various scryings, collaborations and various other ritual what not, the following has been discovered and is made known here for the benefit of the Mercenary caste in the hopes that once again we can fend off numerous threats to the place what most of us call home.

* The Cult of Nightmares has not been idle over the last few months, bad eggs that they are, they’ve been working on their next move in their attempt to bring Ruin’s power to this plane – and rest assured they ain’t coming in peace! They’ve been busy so and so’s attempting several dark and dangerous (for the rest of us) summonations.

* Previously, it was the second throne/Ruined city in the Baronies.

* This time they have summoned an aspect of Ruin in the Far North called Despair. It will manifest in late afternoon, (around five hours past noon) on the 22nd day of Maii. There ain’t no realistic way of stopping it manifesting so it is going to be a case of going to it and killing it when it gets here, before it gets chance to spread its dark power and despair across the lands. Which we obviously won’t be lettin’ happen!

We know that it will manifest in five different places at five different levels of potency, and thus the best way it can be thwarted is by having five similarly potent groups of heroes to stand against them.

For them amongst you what like a bit more information, it is an (un)holy day of Ruin, which is why they have targeted this particular date. It is also the anniversary of the day that the original cataclysm of the Sharmyn Empire happened.

* As if that ain’t bad enough, portents and prophesies also strongly suggest that other dark and nefarious forces are plannin’ on taking advantage of the disruption caused while forces are concentratin’ on this and take any opportunity what they can to cause trouble for their own ends.

As you can tell from the above, they ain’t the only ones what have been busy and thanks to the concerted efforts of several scholarly types and ritualists of our own, there will be a freshly empowered threat map that will help highlight these threats on the day.

This will mean that them groups what can assist will be able to travel to and from the locations via the map by means of concentration. As is normal (hah!) with such mystically empowered maps what allow folk to traverse the very exostance, this will need the would be travellers to be in a safe/calm state and concentrating.

For them what can make it, Mercenaries should gather at a special bunker location outside Halgar, to the south. For security reasons it will remain unnamed – but details will be shared separately with them what sign up.

Logistics - Mercenaries will need to divide themselves into five groups with a maximum of six individuals of corresponding power to the summoned aspects. Usual mercenary names (Bronze, Silver, Gold, Purple 1 and Purple 2 will apply – yes it is THAT dangerous a threat, so there will be two groups what like getting their hands dirty on an Earthsday). It is vitally important that once you are formed into your group, you keep to this group through the day.

Access to the bunker will open from the 11th hour in the morning (so plenty of time for second breakfast!).

Groups should travel down to the bunker with a primal heart beat (5 minutes for them that don't like the tea of cups flim flammery) gap in between. The most pressing mission will be clear on the map for each group, once that is complete you will be free to choose. Things do have a tendency to pop up though - so keep an eye on the map!

Not many can see into the future, but them what can have assured us that there will be various things that can be done during the day to weaken this aspect and make it ripe for beatin’. So do not despair – but read this with HOPE in your hearts, as together we can and will beat the adversity what is placed before us. There will be rituals to be undone, artefacts to be gathered, and various other bits and bobs to accomplish what will all make that final confrontation doable, and earn braggin' rights over a well earned ale or two in the taverns later!

As a concerted effort alongside the Inquisitor’s office, we will gladly cover the cost of all standard potions that day as well as the traditional grull reward for a good (longer) day’s work.

I and my office will also personally pay G5000 for the first thorough, detailed and accurate report of the days events received (concerning the successes and challenges faced by all five groups).

I would like to thank them responsible for the above information, in particular Tazrikel Sharmyn, one of the Ancient Folk from the Sharmyn Empire who helped the Imperial Seers in their research and divinations.


So sharpen your blades, dust off that mace and loosen them holes on your armour straps and belts!

Regards,

Warwick Winterbottom
Senator for Mercenary Affairs.

(OOC – any comms etc, please send to the man wanting to “Ruin” our day (sorry) – Mr Will P AKA Tazrikel Sharmyn. smile.gif )


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Mart07
post May 24 2021, 09:51 AM
Post #2


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Joined: 23-November 07
Member No.: 57



Heroes!

On behalf of the Senate I wanted to pass on our thanks for your efforts and hard work Starsday last. I was keepin' an eye on the threat maps and at times there were things goin' off all over the place.

Once again the mercenary cast has done us proud and helped to keep the lands a safer place to be - so thank you. It seems some of them threats were also linked to other plots and plans what might try to raise their heads in the future - so any information that can be shared to keep the folks safe the better.

I have already received a couple of reports (one from Bronze company, and one from one of the Purple companies) - but forewarned is better than a nasty surprise or ten later!

Regards,

Warwick Winterbottom.


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