As many of you know, HotE has come to an end, which is not the point of this post, things change and all that
but it's probably a good place to acknowledge, maybe even thank, the man behind it for his part in creating the world we adventure in.
It was Alan and Jan who were mostly responsible for taking the board/map that hangs in the Hiring Hall and turning it into a far more real place than the paragraph of background at the end of the Players Handbook. It was Alan who continued to pour colour and life into the Realm of Glass and beyond with Heroes. I'm not saying he did it alone, but often a ref might have drawn inspiration from what Alan was putting out there. Much of the fantasy setting we now take for granted/adventure in every weekend has its origins in the fertile smithy of Alan's imagination. And far more noteworthy perhaps, he continued to do it for two decades. In a time where most of us who ref acknowledge getting tired/running out of ideas after a few months - I think that more than anything deserves a thanks/tip of the hat/nod of the head. Whatever your view of HotE, you've almost certainly adventured in somewhere that Alan created or added life to in the last month, let alone year, and for that I at least would like to say thanks.
So, thanks .
PS if anyone wanted to do so where he might more likely see it
Huge thanks to Alan for all he has done for our gameworld.
The cities we use for our adventures pre heroes and state have gone from bland flavourless settlements with no character that would change from week to week depending on which ref was using it, to the living breathing cities full of flavour we now have.
So yeah - massive thanks to Alan :-)
To echo Giles' and Chris' sentiments, before Jan and Alan started SotE and HotE there was little background besides some puns on a map, some plagiarised nonsense and some incoherent (in the truest sense of the word) stuff written by nine or ten different referees (Jan and Alan being two of them). Jan pulled it all together and then Alan ran with it for the best part of two decades, which is pretty cool.
I rarely laugh out loud when reading things.... but HotE had me do that. Mostly Dirk related turns and related to lances and backsides. Alan had a great sense of where a character was going and letting you get there.
The comedic results of two (or more!) characters getting in each other's way was hilarious.
When I played I had a great time and it was great to see positions in HotE reacted to on live adventures. Labyrinthia was a more rounded place.
So.... thank you Alan. I really enjoyed my time in our world.
Thanks Alan - totally appreciate what you did.
Hope life treats you well, good luck ;0)
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