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> Queries about the new books
Nibs
post May 27 2016, 08:15 AM
Post #41


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Budokas now have "wealth and potion restrictions" as per monk.

Can they still use items?

Yes, they always had those restrictions.

Lee


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Nibs
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[REDACTED] Tarkin (Black Seer)
Tubbs (750pts Border Friar)
Shugoki (250pts Amlesian ogre magi warrior of the jewel)
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Estarriol
post May 27 2016, 10:31 PM
Post #42


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Can you confirm that the removal of Supreme Sacrifice from the tables is not an error?

It was an error.

Lee
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Estarriol
post May 28 2016, 02:38 PM
Post #43


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Warrior Book:

1) Contramastery vs Weapons - Is this a 6pt contramastery or does it work at 9pts if the user also has Enhanced Contra Mastery or Enhanced Counter Mastery?

2) Also, while I'm here: Contramastery can be purchased multiple times by some classes - can they also purchase Enhanced Contramastery multiple times?

It's 6 points unless you buy the ability enhanced contra mastery weapons, which is on table 11.
Nope enhanced contra mastery is only once.

Lee
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BBB
post May 29 2016, 12:41 PM
Post #44


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Given the option to start a Berserker as a base class was removed in the change to the books prior to this one should there still be "1st Class Berserker" abilities available?

Or are they left there for anyone who wants to MC 8th Level Beserker?

BBB

er it's still there for the few individuals that plays berserkers as a base class.

Lee


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BBB
post May 29 2016, 02:22 PM
Post #45


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Spiritual Innates for Paladins/GK/UC

The updated buy as reads as: “May now purchase innates of standard miracles from this tree at 10pts per spirit point. A higher level innate can only be owned as many times of the miracle before it. E.g. to purchase a two Total Heal innates they must have purchased two of all pervious miracles on the tree.”

Ok, the change in how Paladins/GK/UC buy innates so that they buy as Spirit Warriors used to buy* means that above the example given is now a little contrary to the new way that innates are bought.

For instance, if an AP has four innate Animate Zombies and two innate Animate Skeleton as part of his base list does this mean he can straight away buy two more Animate Skeletons to bring him up to four in total (as per “A higher level innate can only be owned as many times of the miracle before it”)

OR

In order to buy two extra Animate Skeletons he must first buy an additional two extra Animate Zombies to give him 6 x Animate Zombies and 4 x Animate Skeletons in total (as implied by the example given).

*BTW it was about time that the madness of the Warrior Subclass getting a better spiritual buy as than the Priest Subclass was fixed! smile.gif

BBB

it's not contrary really. Your 1st to 8th lvl innates are what they are. Post 8th it follows the rules about buying up trees as they are listed.

Lee


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fatteacher
post May 29 2016, 09:47 PM
Post #46


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8th level Trolls get innate PAC +3. On the Tribal tables they get the option of +3 innate PAC to purchase for 35 points. I'm guessing one of these is wrong. Which one please?

the tables is a hang over from trolls getting 2pac base not 3.

Lee


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Andy

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Godric Snowsson - Ice Mana Knight / Warrior 5k
Ginkgo Panama (aka 'Dead Man Walking') - Kensai 3.3k
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JonMace
post May 30 2016, 07:43 PM
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Mysttic - Neuronic Whip 1/3 levels - should this be 1/2?

No

Lee
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Martinj
post May 31 2016, 11:36 AM
Post #48


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A couple of questions about Human Awakeners, particularly where they seem impacted by rules that seem more related to the Farfolk nature than being an Awakener:

Should they be able to buy Mind Bar?

Should they be able to acquire Read Languages, Read Glyphs, Rec Mana and Rec Spirit if they later acquire the ability to buy these (eg multiclassing)?

Awakeners can't ever make anything and can't buy make healing. Yet they can take the Chirugeon tendency (which requires you to have Make Healing) - is this an error?

Awakeners are listed as having access to tendencies 'as leywalker' - as they have their own section for tendencies in the new ATSE, should this be changed?

they can, but at normal not discounted cost for mindbar.
Nope, they are tough enough so can suffer the same restrictions as farfolk.
It's a hang over, but I'd say because they can go pathfinder and get make healing, and then take it.
And yes the leywalker bit should probably have been removed.

Lee
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Nibs
post Jun 3 2016, 11:25 AM
Post #49


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Friars can wear light armour and have max AC6

Pure priests can't wear any armour and have max AC7

Is this correct? If so: Huh? smile.gif

be glad they lost a lot of the other crazy restrictions smile.gif

Lee


--------------------
Nibs
Plays:
[REDACTED] Tarkin (Black Seer)
Tubbs (750pts Border Friar)
Shugoki (250pts Amlesian ogre magi warrior of the jewel)
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graham1980
post Jun 3 2016, 01:18 PM
Post #50


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Why is the cost of foundation of faith so expensive? in the case of grey knight/UC the maximum possible amount of spiritual innates gained is only 10 where as the cost of this ability is 125? why is it so expensive when it would be cheaper to buy innates?

AP's also get a repel good so it works out about right.
It means if you have wfa innates on your list you can get more, which is the only way.

Lee
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dhurrell
post Jun 5 2016, 11:28 AM
Post #51


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For those Amlesians etc that need to buy the new published statuses for continuity and there's a big chunk to buy, can we do it with all new points gained, or do we have to respend to free up enough points to buy the appropriate rank/table immediately?

Dave H

you can buy them with your next set of points.

Lee
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Abel
post Jun 5 2016, 08:20 PM
Post #52


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When a Troll takes Fortune/Oni and gains human intelligence, what happens to the restriction, such as armour use and casting at half level and only up to 4th spells, which are based on them being too stupid to be better at? Do they remain or fall away, with the gained intelligence?

This got asked already. They stay. The change in intelligence means yuo get to roleplay but stats don't get better.

Lee


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Jules
Seth/800 Blades - 8519 - Pure Priest/Budoka/White Wizard
Kazan Toshimoko - 7975 Council Yojimbo
Dipp - 3060 Awakener (Comms based)
Xeno - 2166 Ivory Warrior/Wizard
Sosen Oku - 1410 Force Priest
Harijan - 1260 Outcast Drowe Scout
Druzil - 1149 Kharmic Sidhe Artificer
Sheltered Grove - 415 Wood Elf High Druid
Lt Benjamin Ford - Nightsoil Grey Knight
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Abel - RIP (21/08/15)
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Estarriol
post Jun 6 2016, 08:52 AM
Post #53


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What should a player do if they look at the new books, look at their existing character, and think "the way I did that with that character doesn't make much sense now" - i.e. none of the abilities you have are illegal, they are just really sub-optimal or feel like a bit of an odd way of doing things with the system changes? Is that tough or should we be talking to you, and if so how do you prefer to talk about this kind of stuff?

Come and talk to me and probably do some sort of respend of the bit syou want to change but losing some points/res chance.

Lee
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TimTreadwell
post Jun 6 2016, 11:54 PM
Post #54


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HI Lee..... can new colour spells not be used by non new colour characters?

An item of the silver "Tell Strength" for example?

Probably mentioned somewhere.... but I've not seen it.

Haven't had time to read all the books thoroughtly yet.... but liking them a lot. smile.gif

Tim.

Anyone that can utilise magic items can use new colour items, unless they are your opposite.

And thank you smile.gif

Lee
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Abel
post Jun 7 2016, 08:16 AM
Post #55


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Is it correct that super monk spirit now has a 100 point pre-requisite of immune to BB&SM and stayed at 225 points as well as losing fear from the immunities it provides.

Yes, and still bargain.

Lee


--------------------
Jules
Seth/800 Blades - 8519 - Pure Priest/Budoka/White Wizard
Kazan Toshimoko - 7975 Council Yojimbo
Dipp - 3060 Awakener (Comms based)
Xeno - 2166 Ivory Warrior/Wizard
Sosen Oku - 1410 Force Priest
Harijan - 1260 Outcast Drowe Scout
Druzil - 1149 Kharmic Sidhe Artificer
Sheltered Grove - 415 Wood Elf High Druid
Lt Benjamin Ford - Nightsoil Grey Knight
-
Abel - RIP (21/08/15)
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graham1980
post Jun 7 2016, 10:05 AM
Post #56


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If a wizard paths to spirit warrior, take spirit warrior to 8th then MC to warlock, What does this do to the warlock, are they restricted in colours to thier original wizard coulours? are they counted as pathed? would they get a seperate pool of non pathed mana or would they just get access to thier warlock spells with thier mana and not be able to use it mantically. I checked and this seems a possible combination because it still only 2 brackets and a path and was really wondering how it would work.

The warlock is pathed as well, because it's two brackets and a path.

Lee
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graham1980
post Jun 7 2016, 10:41 AM
Post #57


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Level 4 spirit vessel grants immunity to non damageing effects from any source but spirit, would this also mean you could not DO any of those effects except damage? for example trip, or use a plate self?

Correct, no using at that point, or benefiting at all.

Lee
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daork
post Jun 7 2016, 01:13 PM
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The +2 mastery for power master still reads as only for bo-sticks. Should this be changed to be in line with the new 'chosen weapon' style


Yep, doh.

Lee


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graham1980
post Jun 7 2016, 06:16 PM
Post #59


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another spirit vessel question, How does the fractional damage reduction affect thier own damage out put before becoming purely spiritual? i mean what would be the maximum physical/magic damge able to be infliceted at 5th level?

as per the published rules when you have better than 1/2 effect you are at -2 max damage.

Lee
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JackFlashblade
post Jun 8 2016, 07:12 AM
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Halflings can MC as humans.

If they do so will the lifescale they use need to be applied for on a points app?

Chris

definitely an oversight. Yes you'll need to ask and I can find an appropriate scale.
The life won't be very high though (probably Ancient folk).

Lee
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