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Magical healing - Labyrinthe Forum
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> Magical healing
daork
post Jun 29 2014, 06:36 PM
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Hi I am planning on making a gold wizard and would ideally like to stay bracket pure not really sure on if I want to second colour or not but was just wondering how likely I am to get gold mana healing and if it would really be worth it in terms of what I would get being bracket pure vs just pathing to pure priest. Any advice is appreciated.

Dan


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giles
post Jun 29 2014, 07:18 PM
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If you want magic healing start an Elysian vivomancer and take Gold as your wizard colour - magical healing straight away.

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Mojo
post Jun 29 2014, 07:19 PM
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What Giles said. Failing that pathed wizard / pure priest.


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cripple
post Jun 29 2014, 07:28 PM
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or be a jade wizard and apply for some non standard spells and see what you can get...


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Rob
post Jun 29 2014, 07:50 PM
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Under previous GSMs I have failed every attempt to get magical healing passed (except magical healing that cures magical temp life)

No idea of Lee's view yet though...


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miles
post Jun 29 2014, 08:43 PM
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Jade does not do healing that was decided when we 1st thought it up as a golden rule.

Miles


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Mojo
post Jun 29 2014, 09:16 PM
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I have tried various forms of this even heavily restricted such a elf only on an anti-dispell kind of vibe, but answer was basically no not a wizard thing. Go priest if I want healing / res.


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DanM
post Jun 30 2014, 06:42 AM
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Magic doesn't heal, that's what spirits do. That's the rule MCC used to live by


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Strife
post Jun 30 2014, 09:53 AM
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QUOTE(cripple @ Jun 29 2014, 08:28 PM) *
or be a jade wizard and apply for some non standard spells and see what you can get...


Had a few ideas along this line, but based on enhancing/creating potions with mana, as there is precedent for that. Vivomancer does seem like a better option in the long run though.


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ChrisAndrews
post Jun 30 2014, 09:59 AM
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QUOTE(Strife @ Jun 30 2014, 10:53 AM) *
Had a few ideas along this line, but based on enhancing/creating potions with mana, as there is precedent for that. Vivomancer does seem like a better option in the long run though.


There's the 2(?) mana green spell. I have had some good enhancements for the druidic version (cure 6/1, cure 9/9, cure 36/12 and similar)

Chris
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Kail
post Jul 1 2014, 08:47 AM
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Magic healing is now out there. I don't think it should be though.

Edd
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gormaden
post Jul 1 2014, 10:41 AM
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or maybe limit magical healing to just elves and mana based creatures - because that's what you are essentially after right?


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Hampton
post Jul 1 2014, 10:48 AM
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In the same vain as a priest why would magical races/creatures not have those within there ranks who can heal there own kind???

I for one dont see a problem in there being a magical healer in the system maybe it could be added in one of the new updates

something like


pattern weaver

must be purely magical creature / elf / drave etc.
cannot cast offensive spells
cant heal anyone who is not a magical creature
1/2 elves take half effect

Cure Wound 5 mp
Cure Serious Wound 8mp
Heal 12mp
Total heal 15MP
Restore Life 20MP



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Leo
post Jul 1 2014, 01:17 PM
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Magic and spirits do different things, and that's a good thing. It would be a tedious game if more classes could do the same things.
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Stuart
post Jul 1 2014, 01:24 PM
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I'd instead think of using gold magic as providing temp life to soak damage, rather than healing it. It could be pretty effective like that.

Stuart
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cripple
post Jul 1 2014, 01:42 PM
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QUOTE(Stuart @ Jul 1 2014, 02:24 PM) *
I'd instead think of using gold magic as providing temp life to soak damage, rather than healing it. It could be pretty effective like that.

Stuart


Isn't ivory for that? Ohh right you'd have to be an ivory wizard then... never mind.


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Stuart
post Jul 1 2014, 02:35 PM
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QUOTE(cripple @ Jul 1 2014, 02:42 PM) *
Isn't ivory for that? Ohh right you'd have to be an ivory wizard then... never mind.



Gold gets endurance, and seems to make sense to me as being a 'damage absorption' colour.

Stuart
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