IPB WARNING [2] Declaration of class_bbcode::convert_emoticon($matches = Array) should be compatible with class_bbcode_core::convert_emoticon($code = '', $image = '') (Line: 0 of /sources/classes/bbcode/class_bbcode.php)
Quick power base question - Labyrinthe Forum
IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Quick power base question
post Mar 7 2015, 02:07 PM
Post #1





Group:
Posts: 0
Joined: --
Member No.: 0



I know magic users can't* use spirit items, and vice versa, and nobody outside the Priest bracket can use spiritual items without buying the ability to do so, but what about other power bases? Specifically, I've been looking at what you can do with monster points. If my forest guardian has a compelling IC reason for an item of MAC and an item of a spell, which she does on both accounts, can she use them?



* - let's not get into a discussion of mantics here, shall we?
Go to the top of the page
 
+Quote Post
post Mar 7 2015, 03:19 PM
Post #2





Group:
Posts: 0
Joined: --
Member No.: 0



QUOTE(Louise @ Mar 7 2015, 02:07 PM) *
I know magic users can't* use spirit items, and vice versa, and nobody outside the Priest bracket can use spiritual items without buying the ability to do so, but what about other power bases? Specifically, I've been looking at what you can do with monster points. If my forest guardian has a compelling IC reason for an item of MAC and an item of a spell, which she does on both accounts, can she use them?
* - let's not get into a discussion of mantics here, shall we?


Hi Louise, Yes your forest guardian can use magic items it does not interfere with EP.

Paul
Go to the top of the page
 
+Quote Post
Alasdair
post Mar 7 2015, 03:21 PM
Post #3


Mercenary
******

Group: Members
Posts: 1,523
Joined: 5-December 07
Member No.: 208



Basically everyone gets utilise magic and physical items. Except those that obviously don't - monks, priests.

Utilise EP items and psionic items are specific skills - automatic if a Druid/Psi class otherwise an ability must be purchased.

So your forest guardian could standardly use a physical item of +18/6 life, a ring of MAC4, and a stick of Druidic total heal, but not a metal necklace of auric colour, nor a +0 spirit sword.

Hope that helps

Alasdair
Go to the top of the page
 
+Quote Post
post Mar 7 2015, 03:23 PM
Post #4





Group:
Posts: 0
Joined: --
Member No.: 0



QUOTE(Alasdair @ Mar 7 2015, 03:21 PM) *
Basically everyone gets utilise magic and physical items. Except those that obviously don't - monks, priests.

Utilise EP items and psionic items are specific skills - automatic if a Druid/Psi class otherwise an ability must be purchased.

So your forest guardian could standardly use a physical item of +18/6 life, a ring of MAC4, and a stick of Druidic total heal, but not a metal necklace of auric colour, nor a +0 spirit sword.

Hope that helps

Alasdair


Answered in more detail wink.gif
Go to the top of the page
 
+Quote Post
post Mar 7 2015, 03:28 PM
Post #5





Group:
Posts: 0
Joined: --
Member No.: 0



Thanks guys! After a Shock broke her arm on her first mercenary hire, well, she's got a vested interest in not letting that happen again. It hurt! wink.gif
Go to the top of the page
 
+Quote Post
Cildan
post Mar 7 2015, 08:32 PM
Post #6


Mercenary
******

Group: Members
Posts: 1,361
Joined: 23-November 07
From: Epsom
Member No.: 71



Just beware an item of MAC will help against a Shock spell, but not very much, since it takes the damage by 1 for 1


--------------------
"I used to be normal, but I found the cure"
Go to the top of the page
 
+Quote Post
post Mar 8 2015, 10:46 AM
Post #7





Group:
Posts: 0
Joined: --
Member No.: 0



Still better than nothing, no? smile.gif

And as I recall there are spells which MAC works better against.
Go to the top of the page
 
+Quote Post
BBB
post Mar 8 2015, 11:47 AM
Post #8


Deity
**********

Group: Members
Posts: 12,562
Joined: 10-November 07
Member No.: 25



QUOTE(Louise @ Mar 8 2015, 10:46 AM) *
Still better than nothing, no? smile.gif

And as I recall there are spells which MAC works better against.


You are right, MAC is very effective against most damaging spells. Shock just happens (along with Snowball, Magic Misssile and Supermissile) to not to be one of those spells.

BBB


--------------------
Grey's Law: Any sufficiently advanced incompetence is indistinguishable from malice...

PS, Yes, I know my PM Box is full. Email me instead... (Which you can do through the forums email)
Go to the top of the page
 
+Quote Post
Elferrick
post Mar 8 2015, 11:55 AM
Post #9


Militiaman
****

Group: Members
Posts: 662
Joined: 28-February 12
From: Epsom
Member No.: 2,270



Pain... Let's not forget pain


--------------------
Wayne
Institute.labby@Gmail.com

Vargo Radule D'Treal - Ancientfolk Wizard
Go to the top of the page
 
+Quote Post
BBB
post Mar 8 2015, 12:25 PM
Post #10


Deity
**********

Group: Members
Posts: 12,562
Joined: 10-November 07
Member No.: 25



QUOTE(Elferrick @ Mar 8 2015, 11:55 AM) *
Pain... Let's not forget pain


MAC doesn't apply versus Pain, so its not so much a case of not being very effective but pointless against Pain, part of that being down to the fact that pain does Physical not Magical damage (which leads to all sorts of oddities at the higher end of the system).

BBB


--------------------
Grey's Law: Any sufficiently advanced incompetence is indistinguishable from malice...

PS, Yes, I know my PM Box is full. Email me instead... (Which you can do through the forums email)
Go to the top of the page
 
+Quote Post
GNW
post Mar 8 2015, 01:07 PM
Post #11


Militiaman
****

Group: Members
Posts: 276
Joined: 8-December 11
Member No.: 2,146



One alternative for monsters points to buying MAC 1 would be an item with a couple of plate self spells a day. (PAC 5 MAC 5 for 5 minutes). More effective but not constant.
Go to the top of the page
 
+Quote Post
MattWest
post Mar 10 2015, 02:35 AM
Post #12


Hero
*******

Group: Members
Posts: 2,409
Joined: 15-August 08
Member No.: 653



Join the Knights of +1 MAC, have half effect fire 1/day for 5 minutes, job done wink.gif


--------------------


OOC:- Matt West

IC:- A. bin Razil of the Carrion Scavengers Hetyan (Ishmaic Onyx Wizard and Knight of the Land, suitable for a Max 1500); Yosh (monastically trained knife-thrower, suitable for a Max 2k, semi-retired); Hassan bin Kassim of the Perished Sands Hetyan (mage, suitable for a Max 1500); Haram of the Blackened Bones Hetyan (please smile for the crazy evil witch!) (suitable for a Max 750); Flaig (Pilgrim of the Forge, around the 500 mark, played on Borderwatch guild specials); "Murk" ('the Mercenary formerly known as "Sunflower"') (as featured in Primal Times No. 24) ("suitable" for a Max 1K, allegedly); Sahra bin Flambo of the Placid Waters Hetyan (290 points of fire and spear, plus any monster points; "Sahra" means "Desert"); various others


A longer version of this post is available on request.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 11th May 2024 - 06:24 PM
Original Darkness Skin Created by Danellis
Converted by Mdgshorty of New Horizon Skins