Please use this thread to ask the GSM a question!
This is for general questions rather than specific character stuff.
Do you get to know what a dying effect is before choosing whether to apply your resistance to dying effect?
I think you should as it is pretty boring being on the floor for 5 minutes, its rubbish when there is an OOC lottery in choosing and it leads to stupid scenarios like elves having to fall over for 5 mins to a spiritual stairway to death?
Surely you get hit by the firestrike or whatever and can choose to suck it up or fall over for 5 mins.
It's never been written down. My personally opinion on how it should work is you are aware of the dying effect and can decide at that point to apply it or not. No working out how much damage you take and if it would kill you or not. Just a "You take this dying effect, do you want to fall over?" Yes/No answer. Sort of like a retro really. Not doing it this way is basically just a bit rubbish with the way the system has evolved.
In the new Almanac it list the Hollow Bone Goblin tribe can play Forest Guardians and Leywalkers but not the base life.
Any chance can have the life's for these goblins.
Leywalkers use life as a Silverfolk Spy (35/12 at 8th) and forest guardians and Forest guardians have life as a Goblin pathfinder (39/15 at 8th)
Do all abilities that require prep time require that ability to be used immediately following the prep or can they be 'stored' up for later? Examples of the top of my head include: strike death blow, affinity with nature, flick of the wrist, mighty strikes and permutations but there are many more.
yes they do scorpion. Concentration also can't be done when being hit/actively parrying monsters or the like.
I also remind people about the rules for locs being severed applies to corpses.
What is the consequence of being level drained with regards to life, power, resistance and casting levels?
How long does it take to come back?
Everyone will hate you now for asking this but:
You lose a level from you base class. For system and battle-boarding ease this means:
Your level of casting is reduced by 1 (so a 1st class priest can't cast 8th lvl miracles).
You lose a level of resistance
If your base life is from your base class it drops.
Your maximum power for power uses if reduced (so an 8th level warrior priests with 24 spirits, drops to 6th, his max spirits becomes 18).
If the ref is brave enough you lose supernatural innates (so neuronics, AP, etc.), but often this is easy to do.
They are earnt back like levels, so if I am reffing it's about 10 encounters to get one back, but depends on the situation.
If you've bought the Spiritual Vessel MR, can you still cast a Spirit Invis? And if yes, what would be the effect of that spirit invis?
Is it the same as before, you're just immune to all Spiritual effects? or does it (Like Paul reckons) either act as a sort of vanish animate and you stop existing for the duration, or does it just kill you?
Thanks in advance
You can't cast it as you are spirit only.
As a general rule you need to have "hits" (as in can take damage from" at least one power base. So no being Immune to physical damage (immortal), casting spirit invis, mind barring, and casting earth shield for example.
The Priest Status: Witness of Hidden Secrets
The “Detect Life” ability (assuming it’s not a typo and meant to be Detect Lie!) how does it function? 20’ range like other Detect abilities or is it more a 1” discern?
Is it supposed to have a verbal?
(OK, so I'm entirely willing to buy the whole status just for the spirit point reduction as both my neutral priests but it would be nice to know what the rest of it does! )
It's a typo as mentioned in another thread, so is Detect Lie.
Wind dancer life at 8th is 51/15, but 7th is 48/16, is this a typo and it's meant to be 51/17?
You have 29/9? or more sensibly 51/17 is correct.
Does everyone get Utilise Magic Item standardly?
priest bracket classes don't get it and farfolk don't.
I was chatting to Redman's Friend and the subject of Jade mana - 60/60 healing for 3 mana came up as brilliant as he was a spiritless Demon.
I remember you once saying I couldn't benefit from something Jade as an Angel once on Dungeon as I wasn't alive, I assume because of this Angel's and Demon's aren't living?
He doesn't care either way as Heart Attack just knock's him unconscious so immunity to it would be as useful as healing...
PC Demons and Angels are alive unless they have somehting to say they are not.
Monsters depends on the ref's statting.
Is it possible to be both night soil and baronies??
Should a sorceror MC to grey wizard and buy cromatic, would this prevent him from using his sorceries, or prevent him from acquired advanced sorceries??
It works as written. So you can only cast standard spells. Meaning base spells o nsorcorial list are fine, but advance ones are not.
If a silverfolk buys clairvoyant or para psychic do they count as entering the neuronic bracket or are they enhancements to there race as they can buy them slightly cheaper in the books as a racial buy as
They're entering the bracket.
Slightly odd question but if I 'cast' dominate at a target do I automatically know if it's successful or not or do I need to ask them to jump up and down or something first just to see
You don't know.
If as a brown wizard you path to witch, would you only be able to cast neutral or 'mantic neutral miracles?
It depends on your alignment. If you are neutral then yes, if you are evil then only evil.
do specilialist slots acquired fomr different sources stack, such as a sorceror buying +2 slots as warlock them MC to wizard and buys +5 slots??
It depends, but in that example no.
I'm a little confused about how the faerie ability "Chaos" works...
Innates (but not colours) are chosen at the beginning of each adventure.
So if I were a faery with my innates of:
4 x disintegrate ® (2mp black)
4 x bind (3mp brown)
A) Choose a different 2mp black and 3mp brown innnates
4x venom (2mp black)
4x magnetise (3mp brown)
Have to keep the levels
I.E.Choose four 2mp black innates and four 3 mp brown so
2x venom & 2x disintegrate ®
1x bind & 1x magnetise & 2x entangle
C) Don't have to keep the levels, but can't move them between colours
I.E. Choose 8mp of black innates and 12 mp of brown
1x Dancing venom sword
2x Summon gnome 'child'
D) Don't have to keep the levels and can move them between colours
I.E. Choose 20mp of black and brown innates
10x Disintegrate ®
E) Something else
I've always assumed A but I thought I just wanted to check...
Can I be a ratfolk spy. In the race book it says that ratfolk can be spies but in the scout book it doesn't give the lifescale of a ratfolk spy.
They can and have same life as human.
Lets say you had 6 DAC and 6 MAC and bought the ability of immunity to bruising DAC + MAC
If you are hit with a pure magic single or a physical single are you immune to bruising with them through this ability or would you also need to also buy the relevant individual bruising immunities?
It depends what the immunity to bruising says. The published immunity to bruising using DAC, MAC and SAC specifies that it is vs pure mantic blows, as an example.
ok, sorry if this is too character speicific.
I am a first class warrior subclass
I have entered the wizard bracket as a one liner restriction to a one liner ability - so no life scale is specified.
Can I start buying elols at the lowest possible wizard life level 1/1?
And can i then buy darkbanes bodybuilding class to make them 5/2?
or do i need to points app the ability to buy elols at all first?
If this is too character specific is there some general guidance?
You can't buy them until you take lessons from Dark Bane.
With the spiritual restrictions removed from dwarves, can they be pure priests?
No they can only be warrior priests.
When buying Immortal, when do you start to get the restriction on inflicting physical damage, is it at level 4 when you have over 1/2 effect physical damage or post 6th when you buy full immunity to the whole power base?
When you go above 1/2.
If you have a permanent 50% reduction off all damage, does that apply to casting damage? I suspect not, but best to be sure...
Nothing applies to self inflicted damage unless it specifically says it does.
Adding to Miles' question
When you go above 50% damage reduction to a power base (e.g Immortal Lvl 3+) you become restricted on how much damage you can inflict with that power base.
Is this the same with temp damage reductions? E.G If I had 1/2 all colours off the tables, am I limited to how much damage I can inflict with a magic sword?
No. It's just blanket powerbase restrictions that trigger it.
Can hospitiallar’s dismiss undead as still stay a hospitialar after. In turn, not braking the restrictions.
Normally yes they can, but that's not to dismissing undead couldn't brak them (so dismissing someone that has been animate life'd for example).
Can my seer still be a circle member and be part of the everlasting dark as the circle restrictions say that you can't worship and the everlasting dark says about worshipping belthraxian but it says in a non religious way.
If no then I have to make a choice of the circle or the everlasting dark.
The circle restrictions are about worship.
So if you are in everlasting dark and worship Belthraxis then you are breaking the edicts.
If a scout tinker multi classed warrior priest uses a cache as a weapons would that be considered as drawing blood for the purposes of spirit use?
Warrior priest is fine. Pure priest no.
Can 2nd Class Spirit Warrior's Multi-race Titan or is it 1st Class Spirit Warriors only?
First class only. And its a race so not covered by going to 8th.
I am interested in Immortal and the bandaging from Soldier (Warrior Tradition). This is for an elf...
Bandaging is physical 1pt curing. At what point does this stop working as my warrior goes immortal?
A) At level 1, because it is a flesh & blood effect?
At level 1, because with 5/6 FX rounded down means bandages do 0 healing (but still staunch bleeding, which is now irrelevant)
C) At level 4, since then I am taking less than half effect so generally that seems reasonable for "things stop helping".
D) another, please explain.
And would it be reasonable to points app something like "enchanted bandages" - bandages which are enchanted (such as those I start the day with) will be sufficiently empowered to bind my essence together even as my physical form diminishes, such that the effects of bandaging become magical on elves /self only.
It's level one, and its not impossible.
If the option for certain standard Multi-Races to sacrifice their 7th and 8th slot to take another appropriate standard Multi-Race as a Multi-Class is used does it require a free Multi-Class slot as well or does it just use the 7th and 8th Multi-Race slot?
Also does the 2nd Multi-Race option clash with taking a Multi-class to 6th?
I.e do you need to complete a Multi-Class before starting on the 2nd Multi-race or need to complete the 2nd Multi-Race before you can start on another Multi-class.
It just used the 7/8 slot and is all fine.
If I'm L/N and have 10 spirits worth of goodly miracles on my neutral hermit list aligning me to good, can I buy new goodly universal miracles post 8th from the tables?
Same conditions, if I specialise into a minor and major sphere do they have to be neutral ones or can I have a goodly minor/major?
You can pick any sphere. Just your alignment is relevant for what you can learn. So in the above case Good and neutral miracles
What are the restrictions on spiritual and magical item use on a priest that paths to wizard? For example can I still use my +0 spirit mace if I path to wizard, if I do can I use an item of wall of stone?
Pathed means you can only use items of your own alignment and own colour.
Are the restrictions the same if the priest multi-classes to wizard?
[/i] Utilise spirit item doesn't change, an y ou get utilise magic item as a wizard of your colour.
2 mins time in fiddling with a piece of Master Crafted armour can improve durability, making it immune to Accuracy versus PAC.
Is this dungeon temp or should it be recorded on armour card after dungeon if perm?
Just lasts the dungeon.
If a Dwarf has got Scion Of Primus do they gain 2 levels vs physical stopping effect ?.
Also if they gain Primal Binding do they gain 2 levels of resistance or 1 level of resistance.
2 vs physical, and if you buy bindings it becomes + 1 vs everything instead.
Can Draconians make use of the ability "woven robes" as it states that is specifically includes characters that could not normally wear armour?
If you are in mana/spirit/mantic form as per the spells and you are using UAC is the powerbase of your damage still physical or does it change to the appropriate type?
Unless you have something to say otherwise (EG strike the heart) it stays physical so you can't inflict damage with it.
If you have a permanent reduction in spirit cost, say -1 off comm tree miracles as a result of spiritual diviner then does this reduce the cost of buying the relevant innate. Thought I had seen a post saying it does but may have been dreaming.
You were dreaming, so less cheese.
Druids have an ability that lets them do it so you may of been thinking that.
I have a fairy and it says about 2nd and 3rd LVL spells from the chosen colours I was wondering if i can use a 3rd LVL slot for a spell that's lower LVL.
Is it possible for a monk to MC Druid or vice versa?
Also, can we have non-Amlasian monks now?
Its possible. I don't think its published though as it has never been something that is common.
Yes you can.
As a fairy when using the innate spells (just so I don't start playing it wrong) do you still have to use a verbal?
In the Lucky Dip this year, I got Priest status 'Learned One'. I think there might be a typo...
Stage 2 - Scrolls from this status can not be advanced miracles on the character's list.
Rather than not, should that reaad 'now'?
Probably a no but can somone who has taken brute use primal and ki strikes as these are not spells.
Depending on where they are from yes.
So, not that it's likely to come up because who would play a non-standard race Mind Weaver but by my reading of the rules
'These tables replace the standard active and passive neuronics trees for Mind Weavers...'
Non-Elysian Mind Weavers cannot learn 'Message'?
Elysian Neuronics follow up
DPNA is listed as the 1st skill on the passive neuronics tree for Mind Weavers, however as this is gained racially my assumption is that this can be skipped.
For the first question would depend on what your ability says.
I don't have the books with me but providing you have it at will you can skip it.
In the Scout book, the ability surprise blows, states +1 Max Damage, then says Max Quin, If you already have a Max damage of Quin (not just quin from behind) does this add +1 Max damage to Six or is Quin the Max it will raise it too.
It's to a max of quin, so if you do Quin its no use.
You can standardly make templates of weapons and armour to increase the success rate of supernatural item makes, however can you make templates of say a Master Status item and then enchant it further or is that in the realm of points app?
You only do what's published standardly.
other stuff is a points app.
I just noticed the below:
The Very Well Equipped muti class is only available to Scout Subclasses and Witchs but in the Witch’s Muti Class costs have no costings.
So what are the costings for Witchs to take the above muti class?.
They can, and good spot. Let's go for same costs as Thugs.
But if you have a strong option character then might be cheaper by points apps.
How does the extra specialist slot given by the natural talent status in Wizard's Grimoire work fir 1st colour grey wizards? Is it one extra specialist slot extra in one colour, one extra specialist slot in every colour, or something else?
They get one specialist slot that can be any colour.
Strange question but was just wondering...
Is AC of any type, including Mac / SAC counted or can be counted as a Resistance at all?
Nope, so no using get tables immunities to gain sac/mac or anything like that.
What is the situation with Chromatic Wizard ; New Age Wizard and alignment for casting spells? It's not clear to me.
You are a grey wizard, with lots of specialists. So can be any alignment, but unless you are goodly can't cast Jade (or sabre of light and truth) and unless evil can't cast Onyx.
Questions regarding brackets
Would I, a monk, be able to multi class Assassin to 8th, and then get the Ninja Tendency?
How does this work regarding 3rd/2nd brackets? Would it put you in a third with no buy as for it, or would you be able to get some limited stuff?
No, as it gives you a buy as in the psi or magic bracket.
If you have the “Skinning” skill but your a race does not let you wear armour do you gain the benefit from wearing Skins/Furs ?.
If your a class that has the “Skinning” skill like a high druid can you wear SKins/Fur ?.
To wear armour you need the ability. So based on the above statements no.
When buying a multi-class or multi-race are the points costs for each level given inclusive or per level?
For example, if level one is 40 points and level 2 is 90 points, do you pay 90 points for level two or the difference between level one and two, so 50 points?
Linked to this, is each level only accessible on particular tables or could the be purchased one after another as soon as the points are available?
Points cost is a running total (so 40 for 1 and 50 for 2, 90 in total).
Unless they say otherwise you can buy all the levels as soon as you have the points.
However you only get one multi-class slot per 1000 points, gaining the first at 450 points, the second at 1450 and so on. And it takes a multi-class slot to take a multi-class. Also you have to finish a class to 6th before you can start a new one.
For non-standard multi-races you have to be 1000 points post 8th to start them.
Can an Ogre Shaman read a spirit scroll?
Shamen can, but then there is the intelligence restriction. Am guessing “yes, but very slowly”? Or is it a simple points app? Or a flat no until Intelligence is raised, which may be never of course.
Yes they can.
Can a wizard take sorcery spells as a second/third colour or is that only by multi-class?
Nope via class only without points apps.
A few of us were discussing portal guardians today and what would affect them from a distance
Is it a blanket ‘nothing affects them unless within x feet’?
If not, would a thrown weapon or arrow get through?
Would a magic middle get through as it does not discharge until it hits?
Its as written so be in range or you can't hurt them.
Is there a list for the listed stopping effects?
The forum search engine keeps,error coding.
I think its in the handbook but:
Freeze, Paralysis, Sleep, Catalypse, Slow, VOP, Thrall, Spasm, Petrification, Halt. I might of missed one as I don't have the list handy.
Dumblesnore the mage is in mana form. Rong Un the Kensai uses a 'ki strike' to be able to damage him. Is this damage 'grey mana' for the purpose of resistances/half effect? If not, then what colour is it?
Defaults to grey unless it says otherwise.
Can a Spirit Warrior Orc Muti Race Black Orc ? as there is not costing for it.
Regarding Runes of Power
Are these one shot things or do the Runes persist and trigger multiple times?
Published runes of power are, as described, one shot.
Is a hospitaller allowed to dismiss undead? I can't quite tell if it's violence, a rude inconvenience or a merciful act to be honest.
Broadly yes it is.
If I buy the "open mind" status and consequently can't use mind bar, can I skip it on the passive tables?
hope you just can't use it anymore.
A Spy with an abnormally large number of Neural Foci (lets say for this example he has 15) multi-classes para-psychic, before realising the potion restriction is too tough for him to handle. If he was to buy "Strength of Body", removing the restriction but limiting the number of foci he is able to buy, do the foci beyond that level simply stop working for him, or do they still work but he just can't aquire more in the future?
The spy regrets his early life choices, and considers what he could do with his unusable foci.
Goblin wayfinder... pay the same as assassin for hobgoblin?
Depends on what your app says since they can't start as wayfinders normally
The races book I'm looking at states 'Athfanal may join professional guilds with the guild masters permission, and they may only belong to Athfanal social or professional guilds'
Should the second part read 'may only belong to Athfanal social or political guilds'?
While I'm on Athfanal, are you able to clarify what the benefits of 'Skinning' are? Unable to find anything clear on it in the books other than 'allowing animal hides/fur to be turned into armour', presumably this means people without the 'skinning' skill can't?
Yes should be Social or Political.
Basically correct. You can skin a wolf/bear/balrog and turn it into armour and wear.
Can a faerie be a spy? I've thought about it and it would be fun.
Combat agility - first jump in a series of jumps - you are may not be struck during the jump
Is the important bit the first jump or the series of jumps
e.g. if I have the ability and I jump once but don't jump again quickly afterwards am I not able to be struck? or am I not able to be struck only if I do more than one jump in quick succession?
sorry if it is a small point and totally obvious
So you use a jump and can't be struck. If you jump again you can be struck.
There needs to be a definite break in the jumps for it to restart, so not jump, run two steps and then jump again.
A second class paladin to 6th can do which of the following:
a) Buy innates up the tree to Total Heal, but not restore life (because they can't cast above their level)
Buy innates up to Restore Life, but can't cast the Res (but can then purchase Holy Words - essentially a 100 point tax until they go to 8th)
c) Buy and cast innates up to Restore Life, because they aren't a priest so aren't limited.
Option A, unless they are an 8th level priest, at which point they can cats 8th level miracles.
When using priest of the runes ability to cast handbook miracles as runes eg Cause disease does it become a miracle of the relevant sphere so you would be able to apply spirit reductions from wound bringer.
No its still warding.
Is the temp life gained from the titan multirace able to stack with itself?
Nope, abilities don't stack with themselves unless they specifically say they do.
Just a quick few on neutralities, specifically vs undead
1. As I understand it neutrality means you can't attack then and vice versa.
Can you control an undead you are neutral to?
If so can you send them back to their home plane?
Again if so can you control them to attack stuff?
Can you use serins bound spirit if undeath if you are neutral to the undead you are binding, only it says the undead dies?
So, you can control them, but can't tell them to leave the plane.
Ordering them to get killed deliberately is a No, but ordering your ghoul to paralyse people is ok.
Serins is also ok.
Basically don't abuse it.
Ok right I know that a Troll cannot benefit fully from 1/2 effect Fire from Table 3 but can they benefit from the below stuff to gain 1/2 Fire.
Walk Though Fire spells
Resist Fire (Druid Evocation)
Neuromastery Fire (Self)
correct except trolls can't have neuronic.
Does having fortitude and mantic armour mean that your PAC applies to purely spiritual through damage if you can utilise the spiritual side of the armour?
yes your Pac applies. So vs pure spirit quad thru your Pac works vs cause grievous by blow no.
If a dwarven wizard MC to Mana vortex, is that mana pool halved aswell as it counts as a seperate source, similarly, do items that grant a mana store get halved??
Vortex yes. Mana stores are items so aren't.
Do you pass the threshold for a table once you've spent the points or when you have the points?
Example: if have spent 0 but have saved 200, can I buy an ability from table 2 or do I have to spend 200 first then buy off of a table. For instance, a grey wizard wants to buy chromatic for 200 on table 2. Do they first have to spend 200 to get to table 2 then save 200 to buy it, or can they save 200 and buy the ability taking them straight to table 2.
Hope that makes sense
When you reach the points, so you can save up.
Not that I'm planning on playing an evil priest anytime soon but with regard to Summon Vampire it says the vampire can turn into a bat, rat and wolf at will.
In these forms can they do any damage? (am guessing not)
Do they retain the hits the vampire had when it transformed?
Can they be harmed in these forms (kind of thinking they could be subject to range attacks but probably not touch / blows as tricky to hit a rat etc)
It's all a bit vague but:
Wolf - You can probably fight and be hit normally.
Bat - You are a flying bat so can't hit people and can fly
Rat - Like a bat, but rather than fly can fit through small holes.
Otherwise yes they retain the hits and stuff.
Scout “recognise” abilities - eg neuronic, EP, spirit
I’m spiritless - can I recognise spirit? Assuming not, as says as per priest ability which would be a spiritual info effect?
I buy vessel of the dragons MR (the ‘magic only’ one, I think that’s what it’s called!)
Do I at some point lose the ability to recognise neuronics and EP I’d owned?
They are the relevant powerbase. Same is true for scholar now.
So magic only means only rec mana.
All priests can MC Spiritual Vessel.
A spirit warrior buying this MC... as written they can use and benefit fully. Thus they can cast from the separate spirit pool. And there is nothing written about sharp weapon restrictions.
Could a Sp Warrior with a bastard sword (say) therefore buy and benefit fully. Or is there some 'missing wording' requiring spiritual choice, blunt weapons, etc. Guessing it is fine as written, but wanted to check.
[I] No as written Spirit warriors can't have spirits unless they buy the ability to, so can't use the spirits.
There is a massive disparity in the information for playing a half troll between Realm of Glass and Evolution: Races.
This being the case, which post 8th list is to be referenced?
Evolution Races is correct, except for the fact they still can't learn Neuronics.
Can an Ishmaic High wizard:
1. Carry a magical glaive, and
2. Parry with it?
The descriptions of Ishmaics and Glaives seem very keen to let them have them. And is it a short spear, or dagger with a long handle for system purposes?
Glaive is a short spear.
You could carry a glaive, but still couldn't parry with it as you can't use weapons.
Are Traditions and Status the same thing.
The new warrior book states you can have one tradition, later it states you can have one status. Is it one or the other or can you now have one of each?
They are different.
You have a tradition slot.
You can buy A warrior status from the book, or get a non-standard version of one.
You can then have other statuses, such as KotL/other guilds etc.
If a spiritless creature with a magic shield blocks a pure mantic quad, what happens?
He blocks it.
Can a Dwarf warrior with Privileged tradition m/c Power Warrior? It's says they're are in the warrior bracket only.
I can't see Power Warrior as m/c option for any other classes.(may have missed it though)
Yes but it is a points app as you are correct its not published.
Just a quicky. When doing a proper path (ie non mancer) can you now choose any colour matching your alignment or is it still white for goodly and black for evil?
No you pick a relevant colour.
Do Items gained by Guild Abilities (e.g. such as the ISP from DORAC) or from points abilities (e.g. Adventurer Multiclass) use up Item Slots for characters restricted in the number of items they can have (e.g. Paladins, Monastic)?
Guilds, CC and similar yes on item slots and are items.
Own spent points no on item slots, but might be items (EG Adventurer) for monks/similar.
It says crol can only be fire, air, water or earth mages and cannot cast grey, however it does not say anything about learning other colours. So i was wondering if they can learn other colours as specialists or are they entirely limited to red, blue, green or brown.
Red, Green, Blue, and brown is it.
Armour Mastery states that it is applied before AC.
Assuming you have PAC 12, 6 points of AM and Imm. to Bruising PAC if hit by a triple I assume you still take 1 point of bruising.
If that is true why is it written this way as normally the numerical comes after AC.
It is probably just a flavour wording thing (I don't have the exact wording on me). The rule is:
Fractional and percentile.
Can you use items of +x casting levels for learning spells?
And if so does the spell stay learned when the item blows up, if that would mean you no longer have the casting levels required to have learned it?
Nope, only your own permanent abilities.
Damage reductions, I should probably know this by now, but still not 100% sure how it works!
So I get the one numeric, one percentage and one fractional.
But the fractional sometimes seems problematic. I -think- the rule is that if one of the damage reductions is conditional it will stack with a universal damage reduction, as per the following examples, but just want to be sure:
I believe that I can stack my 1/2 effect to mantic effects from a spiritual source and my resistances to causing/spirit bolt, etc together, even though both are fractional. But can I stack 1/2 effect black/bronze/whatever and 1/2 effect mantic effects from spiritual source?
Not as sure, but think I can stack 1/2 effect grey with 1/2 effect dispels?
If I get hit by a black mana weapon blow from behind, can I stack 1/2 effect black with 1/2 damage blows from behind? (am magic only obviously)
Think the above examples will cover any other such instances I'm not sure of. Hope clear enough?
Weapon blows = 1 fractional, but!!!
Resistances will stack if relevant.
Effects = Resistances, but they broadly stack in most ways. So 1/2 fx mantics and black and causing is fine.
Can Grinner MR to Hobgoblin as they are a sub race of goblin??
If a hobgoblin take poisoner, does the cost reduction in immunity to poison stack... ie become a 75% discount,
i am assuming not but just wanted to check
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