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15th Dec No max GS - Labyrinthe Forum
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> 15th Dec No max GS, Bornheim dungeon
Naga
post Dec 3 2018, 11:41 AM
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Bornheim

Nestled within the heart of the Waldgrafine of Eisenstein, the Barony of Bornheim is most famed for the architecture of its fortress. Like much of Eisenstein, Bornheim has benefited over the years from the ingenuity of the Ggrutuck people, and the Bornheim Fortress is one of the foremost examples of such skill.
Until recently it has been ruled over by Baron Engilram, a tutor at the university in nearby Veidleburg. Unfortunately the Baron was recently slain during a battle, which he and his forces marched out for under the banner of the Waldgraf (Eisenstein being a Waldgrafine famed for its unity).



Time in will be from 9.30 in the tavern this will be the St Micheal temple in Bornhiem , the only way to arrive is to shift into the back room and if at any point you want to leave then you must go there to enter or leave the dungeon. Full time in will be called at 10am.

Points apps - I think i know most of you but if i have not reffed you recently then i need to see your points apps before you play happy to be emailed with the information. Also for everyone I just need to confirm your retros and how they work before time in.

Current effects in Bornhiem

The mists of Bornhiem - You cannot use info effect to find out the type of being it it eg - Tell form , Discern Undead demon kind etc ( only in a active misty area)
The Mists of Deception – Communications are known to be deceived
The Taint of the Earth - There whole area is currently Unholy Ground.
The Godless land – no gods are here and no power is connected to this place - need divine guidance or similar to cast if from a god etc
Are those eyes out there - Anyone with Sixth sense or similar. Keeps thinking they see stuff in there rear arc.
The oppression of Bornhiem - When ever you take Damage if you do not have a resistance to dimish spirt then you max life is reduced by that.
The Enshrouding mists - You cannot shift directly in or out of Bornhiem unless you have a way to travel in the nact . If you attempt to shift out of Bornhiem or directly in then come see me.
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Naga
post Dec 11 2018, 11:30 AM
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Some more Non standards

Diminishing Blow - If you are not immune to dimish spirit then you are on max 1/1 life

Destructive blow - Takes all power from any artifacts you have , eg takes all uses and takes to end of blow up date .

Physic Storm - Takes 44 Neuronic pens and unless you have stability you cannot stand for 5 mins or use neuronics as your mind is too overloaded.

Spirit smash - Take a spirit bolt from to each location , if you have immunity to blast effects then you can choose to either take to tblp or 1 per loc


Halls of the Fallen - while in this place if you die then you are brought back as a lvl 8 undead but with your current stats and will be controlled to attack your previous allies to the best of your abilities. Fortified spirit applies

Dragged to hell - you are embodied by a vampire and it drags your soul to the plane of undeath killing you - Fortified spirit applies

Judgment of the holy fires of Vengance- If you are a st micheal follower then you can no longer access your base miracle list as you count as having stepped to evil. (each resistance to lack of faith grants half duration )

Vengeance - What ever you just attacked your target with you receive back 3 times. ( immunity to being copied-or similar applies then you only take the normal weapon blow or effect not at multipules)

Wraith of the Angels - if you have caused damage to a angel in the last 24 hours then you are excommunicated from any goodly faiths you are in ( act of faith applies )

Touch of the destroyer- kills you in how ever many blows is your lowest resistance level eg if you have 8th lvl resistances kills you in 8 blows the act of faith applies

Frozen touch - if already frozen this touch shatters you and kills you

Dismiss living - If you are living then you are dismissed and die - Act of faith applies

curse of unhealing - goodly spiritual healing now only works at 1/6th effect for the next 12 hours

Touch of the Baron - if struck by the baron and he is still alive at the next sunrise then you die.

Judgement blow - does enough damage for you to apply justice of the kings but you gain justice of the kings
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duncanmatthias
post Dec 11 2018, 11:37 AM
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Please sir?

what's the immunity to destructive blow?

thanks
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Naga
post Dec 11 2018, 11:39 AM
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QUOTE(duncanmatthias @ Dec 11 2018, 11:37 AM) *
Please sir?

what's the immunity to destructive blow?

thanks

Resistance to destruction and the artifact must be trusty or similar. Or a relevant power drain points app
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duncanmatthias
post Dec 11 2018, 01:01 PM
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the lowest goodly character on dungeon gets a fortified spirit. no idea who it is, miles I think
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miles
post Dec 11 2018, 01:27 PM
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Not sure will be about 10.5k

Miles


--------------------
The game is not always about balance

Apply rule 7 and don't overthink it.
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Naga
post Dec 12 2018, 07:06 PM
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I have spoken to Duncan and he has agreed to open the caves from 8.30 so that people can get down and sorted and ready for time in at 10am as its a busy day.

Any crew that want a copy of the dungeon let me know and will send it over. Anyone else that wants to come and crew the first encounter would be much appreciated as the party try and fight a army!

thanks
Sam
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