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Afinkawan
post Jun 16 2008, 10:19 AM
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There's a couple of reasons for this:

1. I want a bit more freedom with costume
2. I now have a kid and a missus who has given up work so I can't afford new armour!

I'd call him an Archetypal Warrior. He's human and a pure warrior.

The benefits would be something like:

The ability to wear any handbook armour (i.e. non-magical/spiritual etc.) without the need for a phys. rep.
Strength
Immune to fear while engaged in combat


The restrictions I was thinking of would be along the lines of:

May never multi-class outside the warrior bracket
May never willingly multi-race
Must always be dressed to look like a warrior and may therefore never benefit from any disguise which tries to hide his class.

Other possible restrictions:

Has half ogre intelligence
May never acquire psionic abilities


What do people think? I've never done a points app before so any help would be appreciated.
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JonMace
post Jun 16 2008, 10:49 AM
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Why not just buy the commoner tradition, it gives you some dex, but does not allow you to where heavy armour, seems to do what you want

Jon
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Sizel
post Jun 16 2008, 11:24 AM
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QUOTE(Afinkawan @ Jun 16 2008, 11:19 AM) *
The ability to wear any handbook armour (i.e. non-magical/spiritual etc.) without the need for a phys. rep.


It seems unlikely that you'll get this - if for no other reason than the fact that the many people who have spent lots of money / effort on aquireing their own kit will resent it!

Having said that, as Jon has said, it may not be completely neccisary.

Characters can wear AC 3 without phys-reps
It's usualy failry easy to get a Bless cast on you (or to buy a few scrolls of Bless and get the priest to cast them)
There's the Commoner Tradiotion (that Jon mentioned)
There are guilds out there that grant additional AC as a guild benifit.
Then there's DAC on tables.

Admitedly it'll cost you points to get into a lot of AC, rather than just putting on some metal.
But you'll have the advantage of not being as encumbered as the armoured tank.


Then too there are several warrior classes that don't wear armour but get DAC instead.
Duelist.
Psi-Master.
Monk.
Ruofruger.
Wind-Dancer.

To name a few ideas...


QUOTE
Strength, Immune to fear while engaged in combat


Strength normally costs 70 points, Immune to Fear 80.
Seems unlikley that you'll get any sort of discount rate for adding them to a "Character Shaping" ability like this one: Indeed I suspect that all it would achieve would be to put the cost up to such a high amount that you'd not be able to buy the ability quickly enough to make it worth having.


Having said all that perhaps something along the lines of


Village Simpleton (Warrior Tradition)

May not:
- Leave the Warrior Bracket
- Aquire any form of supernatural innates or power points (including items & guilds)
- Wear armour heavier than Studded Leather


Gains
- +1 Innate PAC
- Calculates base life as if 1 level higher
- Burst of Strength 1/Day (__,__)
- Lack of Understanding 1/day (__,__): Any one Domination effect, Fear, or Emotion attack, acts instead as per Confusion for its duration as the character isn't clever enough to work out what he's supposed to be doing...


May give you a bit of flavour.
Then buy the Brute ability and have fun with it!
_
Pete
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Leo
post Jun 16 2008, 10:33 PM
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Tradition: Skirmisher

Gains 1 DAC, plus 1 per 2 tables.
May buy as budoka 4 tables below.

May not wear armour heavier than studded leather or use a shield.
Is considered to have entered the scout bracket for the purpose of abilities requiring "bracket purity", but gains no additional buy as.
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DavidFisher
post Jun 17 2008, 09:43 AM
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Tradition: Old Man of War

Is basically an aged warrior, well versed in warfair and staying alive

Old Bones: May not wear armour greater than studded leather as too old and brittle but armour is well cared for granting +1 PAC per 2 tables to a max of _____
Mule: Gains +1 stacking strength to a max of 3 for carying / moving
To run is to die: Is immune to supernatural fear effects if actively engaged in a fight

David
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Afinkawan
post Jun 17 2008, 10:26 AM
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Fair enough, I'll have a proper trawl through the post 8th tables and see what I can work out. The Old Man of War sounds interesting but I do want to be able to wear chain or plate sometimes, I basically wanted to be able to wear varying mish-mashes of armour and costume without worrying about the armour class. either way it will have to be without relying on guild benefits as the character in question is a bit too stupid to be able to remember it if he joins a guild.

Cheers all.
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Harrumph
post Jun 17 2008, 11:33 AM
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i don't think there is anything stopping you wearing a mish mash of armour types

I think the issue is trying to get the +2 AC for master crafted armour without wearing proper phys rep

so to get round that the suggestions for +1pac and maybe dac would actually give you the +2 but via other means

unless, as is quite likely, I have misunderstood

cheers
Rich
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CharleyL
post Jun 17 2008, 11:49 AM
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Be a goblin? smile.gif

Charley
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post Jun 17 2008, 12:28 PM
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QUOTE(Afinkawan @ Jun 17 2008, 10:26 AM) *
Fair enough, I'll have a proper trawl through the post 8th tables and see what I can work out. The Old Man of War sounds interesting but I do want to be able to wear chain or plate sometimes, I basically wanted to be able to wear varying mish-mashes of armour and costume without worrying about the armour class. either way it will have to be without relying on guild benefits as the character in question is a bit too stupid to be able to remember it if he joins a guild.

Cheers all.


I think (going back to the beginning) your best option is going to be the Commoner tradition, because that includes a trade off of more DAC for less PAC that you can work out each time you play. Either that or go up the whole buying DAC route, and the physical armour is just for costume.

It's going to be a case of working out what your AC is on a specific day, and accepting that if today is a "light armour2 day, you drop a bit of AC, until such time asyou have bought a lot of DAC off the tables.

You are not going to get the Mastercrafter armour bonus for not wearing mastercrafted, because that is unfair on the idiots heroes who wear a ton of metal to play the same dungeons as you.

Lucy
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Brucifer
post Jun 17 2008, 12:44 PM
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QUOTE(LucyH @ Jun 17 2008, 01:28 PM) *
You are not going to get the Mastercrafter armour bonus for not wearing mastercrafted, because that is unfair on the idiots heroes who wear a ton of metal to play the same dungeons as you.

Lucy


Oi...

I resemble that comment (he says planning a new DAC monkey).

B


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RichardD
post Jun 17 2008, 12:56 PM
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QUOTE(LucyH @ Jun 17 2008, 01:28 PM) *
You are not going to get the Mastercrafter armour bonus for not wearing mastercrafted, because that is unfair on the idiots heroes who wear a ton of metal to play the same dungeons as you.



yeah, 25kg biggrin.gif of metal ftw
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post Jun 17 2008, 01:27 PM
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QUOTE(RichardD @ Jun 17 2008, 01:56 PM) *
yeah, 25kg biggrin.gif of metal ftw


I tried on a 18 gauge steel breast and backplate the other day was really surprised how light it was basically as light as aluminium chain. Now I just need to find the £100 it costs tongue.gif

Jez.
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Afinkawan
post Jun 17 2008, 01:51 PM
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QUOTE(reapsy @ Jun 17 2008, 02:27 PM) *
I tried on a 18 gauge steel breast and backplate the other day was really surprised how light it was basically as light as aluminium chain. Now I just need to find the £100 it costs tongue.gif

Jez.


Yeah, that's part of the problem I have. Finding the cash/convincing the missus to let me spend the cash. The other part of the problem is that EVERY SINGLE DAMN ADVENTURE seems to go down that bloody tunnel! A chainmail coif is great for not banging your head too much but my plate mail torso is a bugger for bending over in to fit down the tunnel in the first place.
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post Jun 17 2008, 02:47 PM
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Oh yeah I hadn't thought of the tunnel, would probably have to take off a breast and backplate to get down it :/

Jez.
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JulianW
post Jun 17 2008, 02:59 PM
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QUOTE(Afinkawan @ Jun 17 2008, 11:26 AM) *
Fair enough, I'll have a proper trawl through the post 8th tables and see what I can work out. The Old Man of War sounds interesting but I do want to be able to wear chain or plate sometimes, I basically wanted to be able to wear varying mish-mashes of armour and costume without worrying about the armour class. either way it will have to be without relying on guild benefits as the character in question is a bit too stupid to be able to remember it if he joins a guild.

Cheers all.



OK it seems you are prepared to accept
- not multiracing
- no guilds
- no psionics
- half ogre intelligence
which between them are quite strong restrictions.

I am guessing that you won't be playing a huge amount so are probably want the benefits fairly quickly.
Also not wearing metal armour hurts a warrior most early on.

I would definitely buy brute if you are a thick human warrior. +1 PAC, 6/2 life & a grade of strength is a bargain for 50pts.

Couple of questions - what alignment are you & had you considered being a barbarian warrior ?
Also - do you have a shield ? (using a shield is a great way to make up for weak AC / damage reductions without spending points)

With my reffing hat on here, it is perhaps worth mentioning that if I'm statting a max 250 dungeon, I would expect a lead warrior (the guy at the front who does nothing but fight) to be in AC 8, AC 10 for a max 500 and AC 11 or 12 by 1000pts. Life & AC are the first things a warrior needs.

Julian





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Afinkawan
post Jun 17 2008, 05:12 PM
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QUOTE(JulianW @ Jun 17 2008, 03:59 PM) *
OK it seems you are prepared to accept
- not multiracing
- no guilds
- no psionics
- half ogre intelligence
which between them are quite strong restrictions.

I am guessing that you won't be playing a huge amount so are probably want the benefits fairly quickly.
Also not wearing metal armour hurts a warrior most early on.

I would definitely buy brute if you are a thick human warrior. +1 PAC, 6/2 life & a grade of strength is a bargain for 50pts.

Couple of questions - what alignment are you & had you considered being a barbarian warrior ?
Also - do you have a shield ? (using a shield is a great way to make up for weak AC / damage reductions without spending points)

With my reffing hat on here, it is perhaps worth mentioning that if I'm statting a max 250 dungeon, I would expect a lead warrior (the guy at the front who does nothing but fight) to be in AC 8, AC 10 for a max 500 and AC 11 or 12 by 1000pts. Life & AC are the first things a warrior needs.

Julian


I play about every 2 months. The character is 8th plus about 100 points. I wanted to lose the phys. rep. restriction so I could still be in plate/chain and still add innate PAC/DAC while also being able to get down the tunnel/over walls etc. He is very definitely the lead warrior type. Apart from fighting, pretty much all he does is stumble through traps or look confused. the main fun is roleplaying him as he is very easily led by other party members

He is True Neutral. He uses a shield occasionally but prefers two swords. I don't know much about Barbarian warriors but that's a possibility (his name is Barbrian as it happens).

Really, I thought I was asking for a fairly feeble benefiit (power/system-wise) which wouldn't affect anything as I would still make an effort on costume.
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JulianW
post Jun 17 2008, 06:03 PM
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QUOTE(Afinkawan @ Jun 17 2008, 06:12 PM) *
I play about every 2 months. The character is 8th plus about 100 points. I wanted to lose the phys. rep. restriction so I could still be in plate/chain and still add innate PAC/DAC while also being able to get down the tunnel/over walls etc. He is very definitely the lead warrior type. Apart from fighting, pretty much all he does is stumble through traps or look confused. the main fun is roleplaying him as he is very easily led by other party members

He is True Neutral. He uses a shield occasionally but prefers two swords. I don't know much about Barbarian warriors but that's a possibility (his name is Barbrian as it happens).

Really, I thought I was asking for a fairly feeble benefiit (power/system-wise) which wouldn't affect anything as I would still make an effort on costume.



Having decent AC whilst not wearing armour and not joining guilds is quite hard for a warrior.

Basically wearing chainmail compared to no phys rep is +3 AC. Another 2-3 points can be gained quite cheaply by joining guilds. That's quite a difference. Also metal armour makes you vulnerable to several magical attacks that can be quite a pain. Also, the sheer weight of it is an issue - if you find it a pain on a normal caves dungeon, think what it is like on a myths or other extended dungeon where you get to hike about the hills all day in it, then fight for several hours in the evening.

I mentioned barbarians because there is at least one tribe that gives AC bonuses for wearing furs, plus they can get perm blesses from their shaman, however its a race, so something normally chosen at 1st level.

My suggestions.

1) Buy brute. If you are already roleplaying a dim character, its a great bargain package of stuff that will help you. (and gives you the strength you wanted).

2) Apply for
"Big dumb lug" (or similar name to your liking)
Pre-requisite ability - brute.
Is too stupid to really understand fear. Becomes immune to fear but if takes a fear effect, becomes confused* for the duration instead.
May not join guilds as is too dim.
Gains +1 Max AC if wearing impressive costume - mastercrafted armour MAY count for this purpose, but other costume can serve if desired. This ability replaces the tables ability +1 max AC in mastercrafted armour.
Benefits from brute rise to +2 PAC, +12/4 Life and +2 strength (total)
Due to often being conned out of his armour by fellow soldiers**, is used to fighting without good armour. If not wearing master crafted armour, gains +1 DAC.

3) Buy some DAC off tables and / or train your priest mate to bless you.

* confusion means you will stand around looking a bit confused unless someone hits you, when you can then fight back - effectively making you immune to fear in combat *

** its a common problem from military leaders in the PBM side of things that soldiers often gamble away their armour or trade it for booze etc **

Julian



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DanM
post Jun 17 2008, 06:03 PM
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QUOTE(Afinkawan @ Jun 17 2008, 06:12 PM) *
Really, I thought I was asking for a fairly feeble benefiit (power/system-wise) which wouldn't affect anything as I would still make an effort on costume.



AC is a massive benefit, and costs lots of points if you dont wear armour

The physical restrictions counter balance the game benefit to some degree, especially where the tunnel is concerned


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Afinkawan
post Jun 18 2008, 12:33 PM
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Cheers Julian, that looks like good advice there. Realistically, I would always be wearing armour while playing this character, it's just that it would be a mishmash.

Perhaps my original post would have been better worded as something like "Any armour worn counts as mastercrafted plate/chain when used with a relevant plate/chain armour card" or something.
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Jasper
post Jun 18 2008, 01:27 PM
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+5 DAC from the tables
a Bless from a friend
Brute
Commoner tradition

=

PAC1, DAC10 by about 400pts. (plus an extra 6/2 life a grade of strength to do quad in 2 hands like a real man)

Plus Sword Brothers if you've got a friend for the last point of DAC.

Job done, no pts app required.

J


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