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> OOC stuff for the frozen north, to save me reposting it every couple of months
sonof
post Jul 3 2008, 12:15 PM
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In a cunning act of genius that baldrick would be proud of I came up with the idea of putting all the non-standards in one post, and the relevant types of undead that you have “remembered” below it.
I will add new non-standards or new undead at the bottom of the list, so everyone can keep upto date, and when something is “Unknown” you all know it really is.
I will try and note when I add somethign new to one of the lists.

Son of

_____________________________________
Non-standards:

Fleeting XXX: Lasts 30 seconds.
Eternal XXX: Is perm
Victims Revenge: Is a dying effect. It causes 12 TBLP Evil spirit damage (SAC and resistances to Victims revenge or evil spirit applies). Additionally unless the person is immune to Non-handbook curses this damage cannot be cured for 1 hour (5 minutes is sleep off perm is owned). A bless (from anyone) will remove the perm aspect from all victims revenges on the person. NOTE Benediction does not work as this is a dying effect.
Victims Hatred: As above but 72 TBLP.
Grasp of Darkness: Acts as spiritual mastery 8 levels and below, but no orders can be issued, and you can act as you want. Immunity to alignment change also applies.
Greater Grasp of Darkness: As above, but not level based.
Destruction: An evil spirit effect. All TBLP wounds presently on the target become 1 hour perm (5 min if sleep off perm is owned). Resistances to destruction or spirits reduce this duration.
Sundering XXXX: Will be a damage grade, so Sundering quad (for example). The damage is Evil spirit/physical in nature unless called as pure. If you are an angelkind, Totem spirit, Fudge supernatural servant of a God etc. (if in doubt just ask) then the damage is TBLP perm, and it inflicts a minimum of 10% of your TBLP by blow. The perm can be turned into normal damage (I'm not saying how as yet). If you die from this then a normal restore life will not work UNLESS you are immune to alignment change.
Greater Incarna Mortis: As Incarna Mortis, but grants full undead immunities, not just to miracles. Resistances to Incarna Morits reduce duration as normal. Fortified spirit means this acts as a normal incarna mortis (which can then be resisted as normal).
Rite of the Netherworld: While under the area of a "Rite of the Netherworld" all undead touch effects move up one grade (So Fleeting become 5 minutes, 5 minute ones become eternal) if durational, or have double effect (so level drain equals 2 levels, disease moves at double rate). If a rite of the bright god is in effect then the benefits of the RoBright God counter the disadvantages of the RoN so touch effects act as normal. Leaving the area does NOT revert touch effects back to normal.
Barrow Damage: This is pure evil spirit, and the TBLP is perm. The “perm” is a non-handbook undead touch effect.
Unholy word: “The Void”: All within hearing suffer a cause serious to the head.
Terror: A 20ft Radius effect, unless immune to fear you fall unconscious for 60 seconds, this can be war cried or determination can apply.
Horror: Range 3ft or so (basically within combat range). You suffer as per a resisted internal combustion (can only defend self, not cast/do anything else) for 30 seconds as you are so scared, after this time you die of fear unless the effect is remove. Immunity to fear applies and a remove fear effect negates it.
Aura of defence: Specifically with regards to shards of darkness. Their aura of defence is breached when you try to strike a blow, or use a spiritual ranged effect on them (so a spiritual arrow, or a spirit bolt). Obviously casting into a ward of power does not trigger it. For dismiss purposes the aura is transgressed when you say “spirit of XXX I dismiss thee HENCE!” and the effects suffered (thus potentially breaking the dismiss).
Lingering Death: This is an undead touch effect and takes 3 points off a spirit shield. It reduces a persons maximum life by 3/1 permanently, this stacks with itself. In addition while suffering from a lingering death (it doesn’t matter if it’s one or twenty) the person looses 3/1 life max life per 5 minutes.
Immunity to non-handbook undead touch effects applies, as does immunity to diminish spirit.



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And send system questions etc. to: Lee@labyrinthe.co.uk
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sonof
post Jul 3 2008, 12:16 PM
Post #2


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Remembered Undead
For the purposes of Elbereth members on the north dungeons the following are all remembered undead (assuming you have remember unknown undead):

Level Seven: Souls of Destruciton
Level Six: Shards of Darkness
Level Seven: Barrow Protectors
Level Eight: Barrow Guardians
Level Nine: Aspect of the Void
Level Ten: Sunderered Darkness
Level Six: Focus of the Captives
Level Six: Focus of death
Level one: Bound Sacrifice
Level three: Hunter spirits
Level Five: Bound Basalisk Spirits
Level Six: Greater Bound basilisk spirits
Level Three: Evil within
Level Five: greater Evil within
Level Eight: Spectre
Level Six Tortured Souls
Level Five: Ghoul Warriors
Level Three: souls of the sacrificed
Level Five: Greater Souls of the sacrificed
Level Five: Frozen souls
Level Six: Shadows of terror

If you want anything else added form the dungeons let me know, I think I got everything.

Son of


--------------------
Please send points apps to: pointsapp@labyrinthe.co.uk

And send system questions etc. to: Lee@labyrinthe.co.uk
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sonof
post Dec 8 2008, 10:32 AM
Post #3


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If whoever does sticky things to the boards wants to unsticky this I have a feeling it won't be needed again.

Son of


--------------------
Please send points apps to: pointsapp@labyrinthe.co.uk

And send system questions etc. to: Lee@labyrinthe.co.uk
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LucyH
post Dec 8 2008, 11:11 AM
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QUOTE(sonof @ Dec 8 2008, 10:32 AM) *
If whoever does sticky things to the boards wants to unsticky this I have a feeling it won't be needed again.

Son of


Save it - it makes an excellent resource for my ex-Elberethian necromancer rebirth smile.gif


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OxMatt
post Dec 8 2008, 01:23 PM
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Yeah, save it....feels like an accomplishment. "All the froopy undead what we killed"...

Matt
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