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> Ask the GSM!
Elferrick
post Apr 14 2018, 08:28 AM
Post #101


Militiaman
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If you have "live to minus x first time needed" as an ability, then get an item of the same can you use both.
If yes, how would it work

It all depends what they'd say but exactly, but if its Survivor/similar and the published item when you would need any live to they both kick in. So say 6 from "Ability" and 6 from "item" for 12 total.
Two items wouldn't stack, but abilities probably would in line with above.

Lee


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Wayne
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Vargo Radule D'Treal - Ancientfolk Wizard
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Netheril
post Apr 16 2018, 11:15 AM
Post #102


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Can the "craft speciality type" ability be used for teaching scrolls?

And does it stack with all the other teaching scroll abilities? Making a total of +8% available from published tables abilities?

Cheers,

Sean

Yes it can and yes it does.

Lee
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graham1980
post Apr 20 2018, 06:07 PM
Post #103


Militiaman
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Can the healing ability from demons bound MR be used on non vitea infused enimies, as presumably slayer cannot.

yes it can. Slayer just does very little potentiay.

Lee
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Helsvell
post Apr 22 2018, 10:22 AM
Post #104


Hero
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If you have an item of spiritual live-to-minus first time it is needed and an item of magical live-to-minus first time it is needed how do these interact:

Option 1: Both kick in first time they are needed and you need both magic and spirit damage to die.
Option 2: One one kicks in and the player gets to choose - the other is wasted.
Option 3: One kicks in the first time it is needed, the second kicks in the second time it is needed and the player gets to choose the order.

Option 2. You can generally only have one "live to minus kicks in 1st time" type thing.

Lee


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stomperwombat
post Apr 24 2018, 09:24 AM
Post #105


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As I understand when playing a Dwarven Wizard you get half the mana of a normal Wizard, but if you take all extra mana from the tables at 40 points ago is this halved again or do you get the full amount of mana per table?

Also is there a better chance at making stuff when playing a Dwarven wizard?

There must be some advantages to out way the lack of Mana.

Thank you

Stomps.

You get half mana full stop, it is painful.
There are a couple of abilities that you can buy for extra % on makes.

It is basically a bad choice class, much like a 1/2 elf priest.

Lee

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graham1980
post Apr 24 2018, 06:44 PM
Post #106


Militiaman
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When MR to hob goblin, does the increased life scale apply from class to class or is it only for the Base class of the character,

For example, Goblin scout MR to hobgoblin 6 gaining base 41 base life, then MC to warrior, would his life increase to 6th level orc warrior @56 or stay at 41??

Thanks

Applies class to class, but remember goblin restricitons.

Lee
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Forefallen
post Apr 24 2018, 09:00 PM
Post #107


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If you hear something out of character that you haven’t been told in character, can/should you take that knowledge in character?

It all gets tricky. So broadly don't abuse it:

So you have someone tied to Thimon and hear loads of people talking about how they burnt down the Watch house in Thimon on their dungeon today in the pub. It's probably ok to assume that you know a watch house got burnt down.
You hear people talking about how they broke in to a nobles house and stole his items then it's not ok.

A little common sense really.

Lee


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Button88
post Apr 25 2018, 03:27 PM
Post #108


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Hey,

If one becomes immune to all but a particular powerbase does that mean I could only interact or operate within that powerbase.

Example: I take vessel of the dragons to 6th level meaning I now only take damage from magic. Does that mean I can only interact with the world through magic, so I couldn't use mundane weapons or benefit from spirit or earthpower healing, or is it more extreme that I can't physically interact with the world at all, or is it simply that I only take damage from magic.

Thanks

You are immune to all bar magic. So EP healing, Spiritual healing. You can only use a magic weapon, can't wear normal physical armour etc.

Lee
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