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Guild Benefits - Labyrinthe Forum
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dnsmantra
post Oct 16 2014, 03:07 PM
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So, anything "tagged and bagged" ends up in my bag... right Lee? wink.gif

Huw
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Ryan
post Oct 16 2014, 03:22 PM
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It's actually a ridiculous ability on all accounts, End up with 60 ISP of stuff you don't fancy and have 60K in disposable funds!!

Stick that in your Grull pool and smoke it wink.gif
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dnsmantra
post Oct 16 2014, 04:14 PM
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Yep, it's pretty silly.

Huw
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duncanmatthias
post Oct 16 2014, 07:21 PM
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smile.gif
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Dave
post Oct 16 2014, 07:32 PM
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Well I know how to make my
Money and annoy everyone


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duncanmatthias
post Oct 16 2014, 08:36 PM
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A spirit mace you don't fancy is probably not a "dangerous artifact"

Rgds

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miles
post Oct 16 2014, 08:38 PM
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QUOTE(duncanmatthias @ Oct 16 2014, 09:36 PM) *
A spirit mace you don't fancy is probably not a "dangerous artifact"

Rgds

Duncan


That was my impression, it only applies to adventure objects that could also grant ISP and not applying when you mug the trader in enc 1 for the ISP.

Miles


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Apply rule 7 and don't overthink it.
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dnsmantra
post Oct 16 2014, 09:17 PM
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QUOTE(duncanmatthias @ Oct 16 2014, 09:36 PM) *
A spirit mace you don't fancy is probably not a "dangerous artifact"


But they still end up in my bag right? wink.gif

Really hope I don't pull the "Never-ending world destroyer" out by mistake when I really wanted a total heal scroll. Mrs Miggins is going to need a new vault in her cake shop smile.gif

Huw
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