IPB WARNING [2] Declaration of class_bbcode::convert_emoticon($matches = Array) should be compatible with class_bbcode_core::convert_emoticon($code = '', $image = '') (Line: 0 of /sources/classes/bbcode/class_bbcode.php)
Safety at Labyrinthe - Labyrinthe Forum
IPB

Welcome Guest ( Log In | Register )

 
Closed TopicStart new topic
> Safety at Labyrinthe, Weapons and the like
Will
post Dec 10 2014, 08:33 PM
Post #1


Legend
********

Group: Members
Posts: 4,492
Joined: 26-November 07
From: London
Member No.: 158



Hi all,

Some notes on safety at Labyrinthe. For many of you this is all completely self explanatory and you've been doing this long enough to know what's what. But for the newer people, or those who need a bit of refreshing!

Weapon Safety

Projectiles

Please note that bows are not allowed to be used in the caves, and that you cannot generally adjust the pull on a Crossbow. If in doubt about the safety of firing a Crossbow, don't. Fire that is. Don't fire...

- Arrow/bolt care: These are the most potentially dangerous things in LRP. A badly cared for arrow or bolt can actually cause serious, hospital worthy harm. Every time you pick up a bolt/arrow, and every time you are about to fire one, you must check it. You are checking:

- That the head is secure. The head falling off in flight will not a happy target make.
- That the shaft is undamaged. Damaged wooden shafts can break mid air, causing serious damage or taking the arrow/bolt way off course. Splintered fibreglass shafts can leave horrendous, life changing splinters in a persons skin.
- That the flights are secure. Damaged flights decrease accuracy and thus decrease safety.
- The padding. This will either be a layer of foam or rubber in the case of IDV arrows/bolts (currently allowed at Labyrinthe). There should be at least 2 inches of padding before the harder rubber materials are likely to strike the target. Equally, the head should be dry and clean. A water soaked head becomes more dangerous, as does a head with bits of gravel in.
- The maker. If you are in any doubt whatsoever about the construction of your arrows/bolts, please find someone who knows what they are talking about. Myself for example. The head should be constructed in such a way that there is an extra layer of solid rubber between the shaft and the rubber disk on which the padding sits. Don't fire an arrow you have any doubts about, if you seriously hurt someone you and they could be regretting it for the rest of their lives.

- When firing:
- Reduce the tension in your shot for closer targets, you do not need to fire full force at someone 5 feet away. We are physically representing arrows, not realistic damage.
- Ensure your bow is an appropriate poundage. This is typically to a maximum of 30lbs. Most LRP bows are around the 27/28lbs mark.
- Don't aim for the face, groin or boobs. This is pretty self explanatory.

- When being targeted:

- Do not swipe arrows out of the air. Firstly, you could deflect them into someone's face. Secondly, you could break or damage the arrow, and the owner will not thank you.
- Don't try to grab arrows. See above about splinters. Also, you're not a ninja. Probably.

Melee

Melee weapons are generally a lot safer, purely and simply because you have more control, and it's pretty obvious when one is not safe! The key things to bare in mind about a safe weapon are:

- Is the core adequately padded? You should not be able to feel the solid core of the weapon through the foam on the striking edges.
- Should it have a core at all?! Never throw a weapon with a solid core.
- Has it been "tipped" or is it close to "tipping"? The most common breakage with weapons is when the tip breaks, exposing the end of the core. Do not use a weapon that is nearly tipped, or of course, completely tipped. The exposed core can do real damage that quad doesn't quite match up to.
- Is the pummel secure? This is the other part of the weapon that often comes loose, exposing the core. Whilst not something you regularly hit people with, it's a potential danger.
- Is the grip padded? It is not uncommon for people to attempt to subdue someone by hitting them on the head with the handle of a weapon. Not every weapons handle is padded! And you can unknowingly really hurt someone by whacking them on the head with a hard plastic tube.
- How's the latex? Damaged latex is not automatically unsafe, but it could be a sign that the weapon is starting to wear down, and the exposed foam become damaged faster.
- Is the blade/shaft still securely attached to the core? If you gently twist the weapon, you can feel if the glue has come away, meaning that the foam slides around the core. This is unsafe as the core can slide about more easily, and is more likely to pierce the foam, or for the foam to tear during combat.
- Is the foam still safe? Sometimes foam gets too hard, sometimes the glue hardens up and needs massaging back to safety. Always be aware of how foam like your foam still is.

General Safety

- The caves are dark and uneven. Good footwear and not running into walls in the dark is a must.
- No grappling. Labyrinthe is not a system where people are allowed to grapple (real world wrestle) with one another. Don't do it.
- Always avoid the groin, face and boobs in any fight. For pain and dignity related reasons.
- Always pull your blows. No matter how padded a weapon is, you must never hit someone at full strength.
- Unarmed combat should be conducted through gently tapping your opponent with your hands. Martial arts skills and the like should not be used, and the only part of your body you should be striking with is your hands.

If in doubt, don't hesitate to ask a reff, and if a reff is in doubt, don't hesitate to ask me, or anyone else who has had weapon safety training. Or with a good bout of common sense and experience, which is what this (and pretty much everything else) is down to.

Ta!

P.S. Please PM if you think something is missing from here.


--------------------
Will Power - will@labyrinthe.co.uk
Go to the top of the page
 
+Quote Post

Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 28th March 2024 - 09:46 AM
Original Darkness Skin Created by Danellis
Converted by Mdgshorty of New Horizon Skins