IPB WARNING [2] Declaration of class_bbcode::convert_emoticon($matches = Array) should be compatible with class_bbcode_core::convert_emoticon($code = '', $image = '') (Line: 0 of /sources/classes/bbcode/class_bbcode.php)
Kensai's and Numericals - Labyrinthe Forum
IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Kensai's and Numericals
Ferro
post Jul 26 2017, 12:48 PM
Post #1


Mercenary
******

Group: Members
Posts: 1,431
Joined: 1-May 13
Member No.: 2,812



So I'm thinking of starting a Kensai but appreciate they are very much a glass cannon as far as warriors go.

I was wondering what damage reductions people have taken with theirs compared to damage grades and stamina's up to 3k. With a standard spend, I can only get to still being in rubbish life with only 12/6/3 and only doing six.

Has anyone gone for higher damage grades before 3k and if so, what did you sacrifice? And has anyone gone for better survivability, how do you fare compared to proper warriors? Can you still hold your own?


And lastly..... any ideas on a non standard I can put in for in place of rages? I like knowing what I'm taking all the time, I can't do the change of maths in combat, it just confuses me. I appreciate I might not get anything as good, but as long as it's something that counts at all times then I'm good! blush.gif


--------------------
Stacey
Go to the top of the page
 
+Quote Post
fatteacher
post Jul 26 2017, 02:02 PM
Post #2


Hero
*******

Group: Members
Posts: 2,756
Joined: 2-February 10
From: Guildford
Member No.: 1,355



Forearm Parry & Parry Versitility work well for my B-class Kensai. Don't forget Contra Mastery ALL Swords


--------------------
Andy

......................................
Godric Snowsson - Warrior/Wizard/Warrior Priest - 7.8k
Ginkgo Panama - Kensai/Warrior Priest - 4.9k
Grandbow - Human Spirit Warrior - 663pts
Noyen Nopac Zu - Snake Clan Monk - 1.9k
Coconut (aka ‘Dead Ogre Walking’)- Half Ogre Warrior - 4k

'It can't rain all the time!'
Go to the top of the page
 
+Quote Post
Forefallen
post Jul 26 2017, 02:08 PM
Post #3


Mercenary
******

Group: Members
Posts: 1,203
Joined: 2-December 14
Member No.: 4,026



I'd suggest a multirace with a damage reduction in it.

You're welcome to look at some of the DAC/Damage reduciton pts apps my wind dancer has, as I believe the Kensai is a DAC based class? smile.gif


--------------------
QUOTE(Jack)
Only the good die young.

Many characters, long signature got boring.
- Guild head of Frontline, Wahadamune and Children of the Dusk, PM me for permission to join if needed!
- Head of the Fae Court of Delirium Noble House, PM for any info you need!
- Yes I will ref your guild special or campaign!
Go to the top of the page
 
+Quote Post
fatteacher
post Jul 26 2017, 02:22 PM
Post #4


Hero
*******

Group: Members
Posts: 2,756
Joined: 2-February 10
From: Guildford
Member No.: 1,355



QUOTE(Forefallen @ Jul 26 2017, 03:08 PM) *
I'd suggest a multirace with a damage reduction in it.

You're welcome to look at some of the DAC/Damage reduciton pts apps my wind dancer has, as I believe the Kensai is a DAC based class? smile.gif

DAC4 at 8th and can wear light armour


--------------------
Andy

......................................
Godric Snowsson - Warrior/Wizard/Warrior Priest - 7.8k
Ginkgo Panama - Kensai/Warrior Priest - 4.9k
Grandbow - Human Spirit Warrior - 663pts
Noyen Nopac Zu - Snake Clan Monk - 1.9k
Coconut (aka ‘Dead Ogre Walking’)- Half Ogre Warrior - 4k

'It can't rain all the time!'
Go to the top of the page
 
+Quote Post
giles
post Jul 26 2017, 03:59 PM
Post #5


Legend
********

Group: Members
Posts: 4,081
Joined: 23-November 07
Member No.: 68



I'd talk to Rich F about his stuff as Harley. Redders also had a gd multi race. I still think Battlemaster early doors is a strong option. I did it as Morgan and perm blade fury pretty cheap as part of 7th and 8th would have thought be cheaper for a kensai
Go to the top of the page
 
+Quote Post
BBB
post Jul 26 2017, 04:00 PM
Post #6


Deity
**********

Group: Members
Posts: 12,462
Joined: 10-November 07
Member No.: 25



Titan and Battlemaster really heavily plug the damage reductions issue.

BBB


--------------------
Grey's Law: Any sufficiently advanced incompetence is indistinguishable from malice...

PS, Yes, I know my PM Box is full. Email me instead... (Which you can do through the forums email)
Go to the top of the page
 
+Quote Post
miles
post Jul 26 2017, 04:03 PM
Post #7


Hero
*******

Group: Members
Posts: 2,437
Joined: 25-November 07
Member No.: 142



12pt CM sharp and 6pt CM blunt was 500 for my kensai

Miles


--------------------
The game is not always about balance

Apply rule 7 and don't overthink it.
Go to the top of the page
 
+Quote Post
RichFromant
post Jul 26 2017, 04:27 PM
Post #8


Avatar
*********

Group: Members
Posts: 6,334
Joined: 23-November 07
From: Welling
Member No.: 37



Happy to chat about/show you my stuff for my axe based kensai but broadly for damage reductions I have counter master swords(that works with my axe), contra mastery o'class maces and distancing. I then have passed post Weapon Master 6 points counter mastery all weapons for 150 points table 10, then increase that to 9 points for 300 points table 11. Comes with the restriction of being bracket locked.

For more damage grades I have tradition around blade sharpening then upgrades so it stacks with other increases. I can split Ki strikes in to eight 30 second blocks and use them to give +1 max damage & +1 strength instead of magic/spirit damage.


--------------------
Rich

fromum@labyrinthe.co.uk
Go to the top of the page
 
+Quote Post
RichardCraig
post Jul 26 2017, 06:00 PM
Post #9


Hero
*******

Group: Members
Posts: 2,183
Joined: 23-November 07
Member No.: 112



I've tried B class a variety of ways, I'm personally not a fan of Kenzi as a class as it needs points apps really to work.

I'd suggest warlock as a base instead, you can easily do quin, get 12/6/3 and contra mastery X with the added value of some mana to get you through to 3k.

grey for example means you could have easy access to damage shield at the low end of the points and then mana shield as well as some specialists.

Means you are much less likely to be stuck with being horror by something or not being able to effect it.

What ever your plan though get forearm parry as the first thing you do.

I'd also recommend immortal. at least 3rd lv as a great and cheap damage reduction. Although I also rate angel/demon bound.
Go to the top of the page
 
+Quote Post
Ferro
post Jul 27 2017, 08:54 AM
Post #10


Mercenary
******

Group: Members
Posts: 1,431
Joined: 1-May 13
Member No.: 2,812



Great suggestions, thank you all.

Rich, Jack, I'm sure I'll bug you both soon to take a look at your points apps.

I hadn't considered Battle master, I'll give it a look.


--------------------
Stacey
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 28th March 2024 - 07:22 PM
Original Darkness Skin Created by Danellis
Converted by Mdgshorty of New Horizon Skins