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Potion pricing (OOC) - Labyrinthe Forum
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> Potion pricing (OOC)
BBB
post Jun 15 2012, 12:30 PM
Post #21


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QUOTE(abyatt @ Jun 15 2012, 01:08 PM) *
or rather than make them free perhaps remove them entirely - that way its even easier.

Andy


Austerity Measures Mr Byatt wink.gif

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Martinj
post Jun 15 2012, 12:33 PM
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I quite like this idea! Just change all the 'potion allowance is free' abilities to giving the player 5 free 6pts. Refs can always set traders on dungeon who can sell potions if they want to...

It would make scouts even richer though - but that would likely be spread across more scouts!

QUOTE(abyatt @ Jun 15 2012, 01:08 PM) *
or rather than make them free perhaps remove them entirely - that way its even easier.

Andy
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DanM
post Jun 15 2012, 12:38 PM
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6pts would die off
12pts would rule


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QUOTE(Helsvell @ Oct 19 2010, 07:29 AM) *
A one-man revolution against the world.
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abyatt
post Jun 15 2012, 12:48 PM
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QUOTE(DanM @ Jun 15 2012, 01:38 PM) *
6pts would die off
12pts would rule


not sure that would matter


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DanM
post Jun 15 2012, 12:52 PM
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QUOTE(abyatt @ Jun 15 2012, 01:48 PM) *
not sure that would matter



Nope me neither.

Well, once this plot has gone away (quickly I hope) we can just set things back to the way they were and get on with it.


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QUOTE(Helsvell @ Oct 19 2010, 07:29 AM) *
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