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> Generic scout guild
Gordon
post Dec 9 2016, 08:29 AM
Post #21


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Unlikely to be about for the 4th sadly.


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Gordon Court
"The man with the barbwire soul."
Known to play: Amorphus, Mithaniel, Raven & Radiant
Cast of 2009: Amorphus, Ash, Cyric, Godstone, Kessel, Prowl, Mithaniel, Radiant, Raven, Strale, Void & Vorell
Cast of 2010: Amorphus, Aqueous, Blaen, Godstone, Hex, Kessel, Mithaniel, Prowl, Radiant, Shadowmoss, Vanderlaine & Void
Cast of 2011: Cyric, Hex & Prowl
Cast of 2012: Kessel
Cast of 2013: Amorphus, Golgari, Kessel, Marimar, Radiant, Strale & "Terry"
Cast of 2014: Amorphus, Hex, Godstone, Golgari, Ink-Eyes, Radiant & Strale
Cast of 2015: Amorphus, Karador, Radiant, Strale & Zaton
Cast of 2016: Zaton
Cast of 2017: Amorphus, Godstone, Golgari, Hex, Karador, Prowl, Radiant, Variel & Zaton.
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cripple
post Dec 9 2016, 09:45 AM
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works for me.


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Grant.

i dOnT likE ThE iDea OF PeRmAnEnT... buT i hATe chAnGE!!
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Jack
post Dec 9 2016, 12:41 PM
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Cov and I would be interested in this although like everyone else we would be up for a max 3k.

Dad I can see you are keen for Rich to play, however everyone else wants a max 1500 - 3k...

But we are in, unless its a max 7K. Then I could play as a guest slot.

Cheers,

Son


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Only the good die young.
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cripple
post Dec 9 2016, 03:02 PM
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to add... im happy at any level... i have scouts ranging from about 500 points up to about 6k i think... and those are the ones that can join guilds.

think i would need a little over 3k to bring one of the ones that can cast healing... otherwise i have a physical churigeon healer i could play...


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Grant.

i dOnT likE ThE iDea OF PeRmAnEnT... buT i hATe chAnGE!!
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Archevol
post Dec 9 2016, 04:03 PM
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I'm up for this. About time we had a(nother) pro scout guild.


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Currently playing:
Archevol - Baronial Hermit Priest - 1,200pts
Corvidius - Goodly Human Pure Priest - 500 pts
Hansel - Ivory Drave Cavalier - 100pts (turning front-line warriors into pin-ups once more)
Tally Badgloom - Neutral Goblin potion vendor - 2,200 pts (kittens wouldn't melt in his mouth)
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DanM
post Dec 9 2016, 04:30 PM
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QUOTE(BBB @ Dec 8 2016, 06:44 PM) *
Doesn't Dan usually have a set speech of words of warning about what to exclude from a Scout guild.

BBB


Usually, but I've said them enough times.


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QUOTE(Helsvell @ Oct 19 2010, 07:29 AM) *
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JackFlashblade
post Dec 9 2016, 05:14 PM
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Ok guys,

So I have booked a max [----] (so, 7k ish) unbalanced generic scout guild start up for Saturday 4th February.

I will likely be playing a sub 2k character, but it is an unbalanced scout guild special so I do not find the threshold that terrifying.

Sorry for those this does not suit (particularly my son).

Please don't ask to book on as your 7k guest, as I find it awkward saying no.

Chris
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JackFlashblade
post Dec 9 2016, 06:14 PM
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So, guild details wise, I was thinking along the lines of this. Thoughts?

Generic scout guild number 13. Also known as:

The venerable society of scouts and seekers.

This is a guild for scouts. Scout sub classes may join on a guild special.

Restrictions:

Seek to support the guild, and through it its members.

Anyone killing a fellow guild member is immediately expelled from the guild, and if on a guild special may do nothing except seek to leave the adventure. The guild head may choose to override this.

Background: This is a guild for scouts, any type will do.

Desperate to gather as many active members as they can they open their doors far and wide.

This leads to a diverse group of sly fellows and lasses, with a variety of talents and probably too many daggers between them.

Despite the variety of guildies this attracts, the guild is primarily one offering mutual support amongst its members.
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Ryan
post Dec 12 2016, 11:15 AM
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QUOTE(JackFlashblade @ Dec 9 2016, 06:14 PM) *
Scout sub classes may join on a guild special.

Anyone killing a fellow guild member is immediately expelled from the guild, and if on a guild special may do nothing except seek to leave the adventure. The guild head may choose to override this.


Joining on a GS is a stretch for membership - I've always hated this membership restriction... If you wanted it I'd say 2nd class scouts need permission, 1st class scout subclasses are ok?

I think being expelled is all good - forced to leave isn't great if the guild head isn't on dungeon and you were dominated really?
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gormaden
post Dec 12 2016, 12:54 PM
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Booking as Flint 1.2K - its only Vitae.


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Marcos
Lucien Hollowfall - Phoenix Warlock
Flint - Ratfolk "warrior"
Huskar - The KRAKAN
Boglo - Weapons Priest
Borin - Elder Fey Blue Mage
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Gordon
post Dec 12 2016, 01:20 PM
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If you want it to be as catch all as possible I'd say:

1st Class can join freely.

2nd Class can join with the guild heads permission.

If you want to avoid party killing all together you could say:

No Outlaws may join.

Anyone Outlawed for killing a mercenary is immediately expelled until the guild head reviews the situation.

Anyone Outlawed for killing a fellow guild member suffers a conditioned heart stop.

If you want it more edgy just go with:

Anyone Outlawed for killing a mercenary is immediately expelled until the guild head reviews the situation.



--------------------
Gordon Court
"The man with the barbwire soul."
Known to play: Amorphus, Mithaniel, Raven & Radiant
Cast of 2009: Amorphus, Ash, Cyric, Godstone, Kessel, Prowl, Mithaniel, Radiant, Raven, Strale, Void & Vorell
Cast of 2010: Amorphus, Aqueous, Blaen, Godstone, Hex, Kessel, Mithaniel, Prowl, Radiant, Shadowmoss, Vanderlaine & Void
Cast of 2011: Cyric, Hex & Prowl
Cast of 2012: Kessel
Cast of 2013: Amorphus, Golgari, Kessel, Marimar, Radiant, Strale & "Terry"
Cast of 2014: Amorphus, Hex, Godstone, Golgari, Ink-Eyes, Radiant & Strale
Cast of 2015: Amorphus, Karador, Radiant, Strale & Zaton
Cast of 2016: Zaton
Cast of 2017: Amorphus, Godstone, Golgari, Hex, Karador, Prowl, Radiant, Variel & Zaton.
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JackFlashblade
post Dec 12 2016, 01:21 PM
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QUOTE(Ryan @ Dec 12 2016, 11:15 AM) *
Joining on a GS is a stretch for membership - I've always hated this membership restriction... If you wanted it I'd say 2nd class scouts need permission, 1st class scout subclasses are ok?))

Good idea

(I think being expelled is all good - forced to leave isn't great if the guild head isn't on dungeon and you were dominated really?


Good point, I could change it to only apply if they kill a fellow members under their own free will?

C


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BBB
post Dec 12 2016, 01:45 PM
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QUOTE(JackFlashblade @ Dec 12 2016, 01:21 PM) *
Good point, I could change it to only apply if they kill a fellow members under their own free will?

C


I can see that clause about own free will causing issues.

Just have them kicked out until Guild Head Reviews - just less opportunity for abuse.

BBB


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Alasdair
post Dec 12 2016, 03:59 PM
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4 Feb should work. Probably as my 1.2k KOTL fey thug.

Alasdair
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JackFlashblade
post Dec 14 2016, 06:42 PM
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Ok folks, this is up for booking.

C
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BBB
post Dec 14 2016, 08:38 PM
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QUOTE(DanM @ Dec 9 2016, 04:30 PM) *
Usually, but I've said them enough times.


But its always good to hear the Golden Oldies every now and again... wink.gif

BBB


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JackFlashblade
post Dec 20 2016, 06:19 PM
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So, still up for booking.

If we get a few more booked on I'll start searching for crew

C
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DanM
post Dec 21 2016, 08:50 AM
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QUOTE(BBB @ Dec 14 2016, 08:38 PM) *
But its always good to hear the Golden Oldies every now and again... wink.gif

BBB


Dammit, I've reached golden oldie stage sad.gif
I've only been playing for 23 years...


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QUOTE(Helsvell @ Oct 19 2010, 07:29 AM) *
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DaveR
post Dec 23 2016, 12:06 AM
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I've had an idea for a scout dungeon for the past year .... was going to run it to 'reboot' shadow pockets as a more generic scout guild.

Am happy to write something but given my limited experience reffing (sub 3k on average) would ideally like an a-ref who refs at the 5250 mark to guide my hand with stats etc. A really good monster crew always helps as well. (and with my style - more the merrier as I like to set multiple encounters that some scouts can sneak off and deal with/scout while others distract or interact with precious ones ....)

Am not certain I can make the 4th - but will check with work post X-mas baloney as probably not going to get anything sorted out right now wink.gif

That is, of course, if people want me to ref, am happy to step aside for someone more experienced.


Chris, will give you a shout out on FB to let you know my basic thoughts on what I had post shadow pockets and see if anything works for you.

If/when this is booked can people post a generic sentence about what they'd be playing, it will help - Just points, rough guide to your spend(mostly hand in the air and backstab, or comm heavy, or potion monkey), the style you play (assassiney, true scout, thief, thuggish, forgetful layabout). Anything and everything works, lets me know to put in a side room with stuff to rob, questionable morale decisions, assassin targets, side 'quests'' for spys to get info etc.


Regards,

Dave


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Todays Bonus Question;-
-------- What was invented by someone who didn't want it, bought by someone who didn't need it, and needed by someone who doesn't know it ?

Remember, Whilst Google is your friend, try using your grey matter first ;)
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JackFlashblade
post Dec 23 2016, 07:34 AM
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Hey Dave, that would be great.

Still only 3 of us booked on. If you are planning on playing can you please book on.

Chris
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