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> Assassin - damage grades pre 1500, Is tinker just the way to go
RichardCraig
post Aug 19 2014, 06:38 PM
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My friend has an assassin and he was looking at damage grades, on the one hand you can go cut throat and invest quite a few points getting up to 7? 1st two blows.

Or you could go tinker and for no points really do quin thru for 6 blows...

Is it me or does this seem a bit wrong? I'm also concerned that nothing will die either route I go down.

Has anybody bypassed this problem or am I not seeing something important?

I've got a spare tendency to throw at it, I mean my friend has a spare tendency to throw at it, or do people just get 'go cut throat' when they try for better damage grades?

Or is the trick to use assassins eye offensively to ensure that things go down as you confirm that they should die before you go in.

Oh and has anybody managed to bypass the problem that global hits give an assassin?

My friend is also a wizard.
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DavidFisher
post Aug 20 2014, 10:07 AM
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I got to T10 on Tinker and basic blade sharpening (at least my friend did).
Quin thru for 6 blows tends to work but having escape routes if it doesn't work is important. I have loads of sharpening stuff to improve blade sharpening (all post tinker) which I am happy to share if you like but basically revolve around faster sharpening, more max damage and more damage grades. I have spent over 1000 points building it up as my assassin. Blade sharpening is great because it doesn't necessarily utilise backstab so works just as well from the front

As for universal hits, no solution here... it is the assassin's bane

David
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Ryan
post Aug 20 2014, 10:24 AM
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My friend had for 40pts blade sharpening stacks with published increases in max damage - that would get your friend to 8,8,5,5,5,5... Specialist in there 9,9,6,6,6,6...

Job done surely...
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DanM
post Aug 20 2014, 10:27 AM
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QUOTE(Ryan @ Aug 20 2014, 11:24 AM) *
My friend had for 40pts blade sharpening stacks with published increases in max damage - that would get your friend to 8,8,5,5,5,5... Specialist in there 9,9,6,6,6,6...

Job done surely...



This has been hit and miss for me over the years

Passed under MCC, failed under Phil.


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Ryan
post Aug 20 2014, 11:03 AM
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I think mine, I mean my friends was MCC come to think of it but can only try it with Lee - see what happens!
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Elferrick
post Aug 20 2014, 11:04 AM
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If your friend is a wizard too was that his first class, if so he can't take a tendency anyway..


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BBB
post Aug 20 2014, 03:23 PM
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QUOTE(Elferrick @ Aug 20 2014, 12:04 PM) *
If your friend is a wizard too was that his first class, if so he can't take a tendency anyway..


Easily got round.

Taking Assassin to 8th and asking to buy a tendency post 8th as one of your "standard non-standard" three 1st class scout abilities.

BBB


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Elferrick
post Aug 22 2014, 06:59 AM
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And I learn something new every day cool.gif


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Pants
post Aug 22 2014, 09:03 AM
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My friend did tinker, then app to change tinker quin to +1 max damage. I will ask my friend to show you. Then go warrior gives you seven from front and ten from behind very easily.


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Rob
post Aug 23 2014, 08:38 AM
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Don't do it

Play a Budoka, get mighty strikes and a mighty strike MC and end up doing nearly much damage with fAP and FLP and when nothing dies you don't get stressed because you are a Budoka!


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Ryan
post Aug 23 2014, 09:11 AM
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Doesn't Craigy's mate already have that character though?!
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Pants
post Aug 23 2014, 07:52 PM
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Yeah fairly sure he does.. think he was called Jack Bauer or something


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jasonprice
post Aug 24 2014, 09:35 AM
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/LIKE

last few posts lol

Jay


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