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Final Stand - how does it work please? - Labyrinthe Forum
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> Final Stand - how does it work please?
fatteacher
post Nov 12 2018, 03:02 PM
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Hello. How does Final Stand work please? What can and can’t you do? At what point do you drop dead? How does it work if you are a power user?

Thank you


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Andy

......................................
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BBB
post Nov 12 2018, 04:07 PM
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Basically you drop dead when you have taken enough damage to kill you AND you either move away from where you declared the Final Stand OR leave combat.

I think its been "amended" since originally published so that you don't go unconscious due to damage to crits but would need to re-read it.

BBB


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fatteacher
post Nov 13 2018, 11:27 AM
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QUOTE(BBB @ Nov 12 2018, 04:07 PM) *
Basically you drop dead when you have taken enough damage to kill you AND you either move away from where you declared the Final Stand OR leave combat.

I think its been "amended" since originally published so that you don't go unconscious due to damage to crits but would need to re-read it.

BBB

Is it 5 minutes or continuous? If stuck behind a wall of stone that you have to wait for, you die right?

Thanks again


--------------------
Andy

......................................
Godric Snowsson - Warrior/Wizard/Warrior Priest - 7.8k
Ginkgo Panama - Kensai/Warrior Priest - 4.9k
Grandbow - Human Spirit Warrior - 663pts
Noyen Nopac Zu - Snake Clan Monk - 1.9k
Coconut (aka ‘Dead Ogre Walking’)- Half Ogre Warrior - 4k

'It can't rain all the time!'
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Ryan
post Nov 13 2018, 12:11 PM
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Immune to all bar damage (i.e you can't be incapacitated by avenging spirits or the like), damage can't knock you out and if you take damage to kill you when the fight is over you will be dead. The wall of stone one is interesting in theory when the fight ends it does - there is no duration! Important thing is you can't move more the 20ft and you get to be the big man until the fight is over.

Invoke Dragon and Diety were buffed to work the same including being able to move from the Spot with subtle differences - Invoke Dragon grants essentially infinite mana while active and Diety allows you to end it at any point and affect everyone you choose with your dying effects.
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BBB
post Nov 13 2018, 12:28 PM
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QUOTE(fatteacher @ Nov 13 2018, 11:27 AM) *
Is it 5 minutes or continuous? If stuck behind a wall of stone that you have to wait for, you die right?

Thanks again


Generally if the Wall of Stone keeps you out of combat and you have taken enough damage to kill you then you die because you are probably out of combat (you could still be taking ranged damage for instance).

Usually though if you're going to blow 10% I imagine most refs are going to be happy with the Spirit of the thing and the impressiveness of the associated roleplay and not worry too much about the minutae.

BBB


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Grey's Law: Any sufficiently advanced incompetence is indistinguishable from malice...

PS, Yes, I know my PM Box is full. Email me instead... (Which you can do through the forums email)
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fatteacher
post Nov 13 2018, 10:46 PM
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Thank you both 😁


--------------------
Andy

......................................
Godric Snowsson - Warrior/Wizard/Warrior Priest - 7.8k
Ginkgo Panama - Kensai/Warrior Priest - 4.9k
Grandbow - Human Spirit Warrior - 663pts
Noyen Nopac Zu - Snake Clan Monk - 1.9k
Coconut (aka ‘Dead Ogre Walking’)- Half Ogre Warrior - 4k

'It can't rain all the time!'
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OxMatt
post Nov 14 2018, 01:36 PM
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"Usually though if you're going to blow 10% I imagine most refs are going to be happy with the Spirit of the thing and the impressiveness of the associated roleplay and not worry too much about the minutae"

This. As long as you aren't obviously using it to loophole something egregiously, it's about having a cool moment. Or, the time I last used it, a cool hour or so after which I almost collapsed with heat stroke.

Matt
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Labyman
post Nov 14 2018, 03:28 PM
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Final stand is banging - there’s is a lot you can do with it


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