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Wizardly Problem Solving - Labyrinthe Forum
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post Sep 10 2012, 05:13 PM
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So,

Following the somewhat amusing but basically correct Primal Times commentary about certain Wizards having to rely on a certain priest to provide them with the info stuff they need to solve the ever more complex wardings that refs are setting I'm wondering what sort of options there are to help Wizards solve magical problems without having to be a Silver Wizard.

The usual arms race between Players and Refs has reached that stage where just being able to remove a ward is pretty much never the answer, so all those points sunk into specialising Disenchanting stuff is not such a good deal when half the time dispelling it is the worst possible option but not having anything to be able to actually find out what the options are leave you in a comedy situation.

Since I have already promised Phil I won't use the comic abuse of Deny Powering my own Dispels if it looks like Dispelling the Red Line instead of Dispelling the Blue Line was the wrong choice... wink.gif

So, anyone willing to share what sort of stuff they have got passed (especially recently) so I can plug that growing hole in my Party Wizard spend (Of course its my own fault by being a Party Wizard! No one ever expects the power up wizard to do the dispelling or deal with the wards and magic puzzles!)

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Carlo
post Sep 10 2012, 05:26 PM
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It's tough. People expect wizards to be able to deal with wizard puzzles. Great if you';re in the arcaanum/enclave with a handful of coms to get you through.

Now, as Remstar, I'm a 10k grey wizard not in those guilds. When magical lines pop up i get thrown at them.

I use rec mana. If that doesnt help, I spend 2 mana casting improved detect magic so I know what colours they are.

If I dont know, the only way I can deal with the encounter, is via a mantic talk to spirit or mantic com2!

I think, Scholarly Interest, should be published for all power users of the relevant power base - along with specifc major/minor prayers - just like the items. It's cool to have them around as options.

Or... people stop buying abilities that help them deal with wards and just hope refs stop setting them :-)

Carlo
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giles
post Sep 10 2012, 05:40 PM
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Though the updated ISP system has quite a few options for Major Prayer, Knowledge of the Arcane, Scholarly Interest options.

I've got s spell version of Knowledge of the Arcane - Grey, 6 Mana , quite expensive but there in a pinch.
As an answer I'd say go Scholar (again what I did)
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post Sep 10 2012, 05:49 PM
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QUOTE(Carlo @ Sep 10 2012, 06:26 PM) *
Or... people stop buying abilities that help them deal with wards and just hope refs stop setting them :-)

Carlo


Well, my plan for my next two wizards both involve getting rid of dispel and any form of flexibility in that respect so I can just go "Not my problem" but in Anath's case having specialised in disenchanting its a bit pitiful having to always wait for someone to tell me what needs disenchating. Deny power, that is just second nature to me, quite literally Ian barely realises when Anath is casting it until he's half way through the verbal.

So having to wait around for someone else to tell him what needs to be done doesn't sit very well with him IC from a "Professional Wizard" view point.

Still with Minor / Major Prayers and Scholary Interest now relatively easy to set as Items I'm hoping pts apping them should be equally easy!

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post Sep 10 2012, 05:51 PM
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QUOTE(giles @ Sep 10 2012, 06:40 PM) *
Though the updated ISP system has quite a few options for Major Prayer, Knowledge of the Arcane, Scholarly Interest options.

I've got s spell version of Knowledge of the Arcane - Grey, 6 Mana , quite expensive but there in a pinch.
As an answer I'd say go Scholar (again what I did)


Giles, would you mind sending me a copy of the spell and would you mind if I applied for it along with the relevant IC attributions?

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dnsmantra
post Sep 10 2012, 05:53 PM
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I'd suggest a simple scholar variant would work well, and be fairly cheap.

I had a bundle of things as Nex' that gave me various useful things - improvements to rec mana/spirit that told me a couple of useful words about each spell/miracle/fx within things like wards, lucky ideas about wards/wardings/rituals and so on.

Huw
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Bruno
post Sep 10 2012, 06:22 PM
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As a stopgap measure for a dispel specialist, how about a Discern Vulnerability to Dispels type approach, something that tells you will the dispel work/is it the most effective choice/or is it a disaster?


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post Sep 10 2012, 06:32 PM
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QUOTE(Bruno @ Sep 10 2012, 07:22 PM) *
As a stopgap measure for a dispel specialist, how about a Discern Vulnerability to Dispels type approach, something that tells you will the dispel work/is it the most effective choice/or is it a disaster?


Funnily enough that is something I have got passed and is very high up my list of things to buy.

A 30 second Is Dispelling this the best option Yes/No discern

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Mojo
post Sep 10 2012, 08:00 PM
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I have 1 question magical major prayers about magical matters as a 1 liner for 40'points each on T8 as Mojo as a Grey wizard.


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cripple
post Sep 10 2012, 08:14 PM
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a lot of people these days seem to have enhanced evaluate (powerbase)... so they can find out about anythign of that powerbase they specialise in...

try for something like that, maybe have it while looking through a wizardly book or paperwork...

or apply for minor/major preyers that only work on wards or wizardly puzzles and problems.



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Ryan
post Sep 10 2012, 08:36 PM
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Anything that doesn't cost an innate or power is [----] unless you are highly specialised! I hate enhanced evaluate unless you are really really good at what you are doing (or heaven forbid a scout).

I think 1st class wizards / high wizards need magical major prayer for wards and puzzles job done! Or maybe even a new handbook grey spell of major prayer... Then if you lose the power to dispell you lose the power to solve the issue which I quite like!

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DaveR
post Sep 10 2012, 11:08 PM
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I had for my scout - courtesy of Pete Walls, a m/c that enhanced Trap discerning skills post Tomb Robber.

was 900pts as a whole, (but enhanced my trap wary, and other stuff) but after 30 secs study and the appropriate rec, gave me what the trap/warding did, and then from that, another innate told me the best way that I could deal with it, at refs discretion - answers like, ask the wizard for an XXX, or ghost the line and find the focus, were all listed examples of suitable answers.

Only managed to use them once before I permed - but found that once i knew what the line/trap did - the usual counterspell was an simple solution. (eg. cast a light spell over a warding of mortality/summon shade, etc. etc.) although likely havent come accross as devious lines .....


So there's definately ways to do it.


Davce
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Jasper
post Sep 10 2012, 11:22 PM
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I get along pretty well a Lucas with Knowledge of the Arcane (six), Inquiry (three) and Elemental Knowledge, with the odd scroll of Talk to Elementals. Absolute worst case scenario is that I have to med a KotA back but I generally work out how to get on.

So it's all published, pretty much. Perhaps a grey spell which duplicates Inquiry regarding magic only?

I do think that wardings are due a bit of a rest, though.


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cripple
post Sep 11 2012, 12:06 AM
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Blame Tiffer... all this warding hubub is all his fault.


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Mart07
post Sep 12 2012, 02:00 PM
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I have a wizardly wise scholar multi class for my grey wiz worked very well on myths recently.

Mart


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miles
post Sep 12 2012, 02:15 PM
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The best solution is to just stop Sonof setting wards and the whole problem is solved.



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BBB
post Sep 12 2012, 03:01 PM
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Many problems could be solved by forcing SonOf to play more and ref less wink.gif

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StuartEaston
post Sep 12 2012, 03:04 PM
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Burn all the belts.

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Archevol
post Sep 12 2012, 03:39 PM
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QUOTE(StuartEaston @ Sep 12 2012, 04:04 PM) *
Burn all the belts.

Stuart



Is that a Harry Dresden reference I see before me?


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Jasper
post Sep 12 2012, 03:42 PM
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QUOTE(Archevol @ Sep 12 2012, 04:39 PM) *
Is that a Harry Dresden reference I see before me?


No


J


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